Player
goz_take
1 list in the last three months · last seen 29 Aug 2026
art from Break Out
Likely playing
Gruul Break Out Not enough
Their only list in three months. One list does not tell you much.
Gruul Break Out is 0.5% of Standard right now.
Three months of Standard 1 events, newest first. Click one to open its list.
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Their lists the one list the source published
Show Gruul Break Out decklist
Maindeck (60)
Creatures (23)
- 4
Patchwork Beastie
- 4
Pawpatch Recruit
- 1
Bejeweled Warg
- 4
Fear of Missing Out
- 4
Keen-Eyed Curator
- 4
Wildfire Wickerfolk
- 2
Tersa Lightshatter
Sorceries (9)
- 1
Bushwhack
- 4
Break Out
- 4
Practiced Offense
Instants (6)
- 2
Blossoming Defense
- 4
Burst Lightning
Lands (22)
- 1 Forest
- 3 Hushwood Verge
- 1 Mountain
- 1 Multiversal Passage
- 1 Sacred Foundry
- 4 Starting Town
- 4 Stomping Ground
- 4 Temple Garden
- 3 Thornspire Verge
Sideboard (15)
- 2
Erode
- 1
Royal Treatment
- 1
Seam Rip
- 1
Snakeskin Veil
- 2
Iroh's Demonstration
- 1
Overprotect
- 3
Sheltered by Ghosts
- 2
Scrapshooter
- 2
The Legend of Roku // Avatar Roku
Best finishes in the last three months
No top finish in Standard in the last three months.
Method
The window is three months. Every count on this page covers the last three calendar months of Standard events.
'Likely playing' is the run, not the total. We take their most recent published list and count back while the deck stays the same. We do not average the whole window. A player who played one deck for six weeks and then changed is playing the new one, and a count over three months would still name the old one.
The word beside the deck says how far the run can be trusted. Certain means the deck is 90% or more of their lists, over at least five lists. Likely means the run is three lists or longer, or that six of their last eight were the same deck. Mixed means neither, so expect anything. Not enough means fewer than three lists, which is too few to guess from.
Events with no published list are drawn as dark notches. When the decks on both sides of a stretch differ, the stretch is a gap instead. A Challenge publishes the top 32 and a Preliminary publishes none, so a player can enter every week and still have gaps. We draw the gap instead of hiding it.
Win rate is wins divided by wins plus losses, over every event they entered. Byes and draws are left out. It counts events with no published list too.
Archetype labels come from the source when it publishes one, and from our classifier when it does not. A guess is marked with *. Unknown means the classifier could not place the list.
The rating is not built yet. This slot is reserved as the fourth number under the strip.