Art: Daniel Correia © Wizards of the Coast
Maindeck 60 slots
Settled core
10 cards · 33.2 slotsStill argued over
25 cards · 26.8 slotsPoint to a card to read its copies. Each percentage is the share of lists that play at least that many.
Sideboard 15 slots
Settled core
1 card · 2.3 slotsStill argued over
31 cards · 12.7 slotsPoint to a card to read its copies. Each percentage is the share of lists that play at least that many.
The lists people registered 6 published lists in this window. Pick one.
Every list
newest firstShow decklist for pigeon-
Maindeck (60)
Creatures (24)
- 4
Patchwork Beastie
100%
- 4
Pawpatch Recruit
50%
- 4
Fear of Missing Out
100%
- 3
Hardened Academic
33%
- 4
Keen-Eyed Curator
100%
- 4
Wildfire Wickerfolk
100%
- 1
Tersa Lightshatter
83%
Sorceries (9)
- 1
Bushwhack
67%
- 4
Break Out
100%
- 4
Practiced Offense
50%
Instants (5)
- 4
Burst Lightning
67%
- 1
Violent Urge
67%
Lands (22)
- 1 Forest 100%
- 4 Hushwood Verge 50%
- 1 Mountain 100%
- 2 Multiversal Passage 67%
- 1 Restless Prairie 17%
- 1 Sacred Foundry 50%
- 4 Stomping Ground 100%
- 4 Temple Garden 50%
- 4 Thornspire Verge 100%
Sideboard (15)
- 1
Impractical Joke
33%
- 3
Pick Your Poison
67%
- 2
Royal Treatment
50%
- 1
Soul-Guide Lantern
67%
- 2
Pyroclasm
83%
- 2
Scrapshooter
50%
- 2
The Legend of Roku // Avatar Roku
50%
- 2
Twinmaw Stormbrood // Charring Bite
33%
Show decklist for goz_take
Maindeck (60)
Creatures (23)
- 4
Patchwork Beastie
100%
- 4
Pawpatch Recruit
50%
- 1
Bejeweled Warg
33%
- 4
Fear of Missing Out
100%
- 4
Keen-Eyed Curator
100%
- 4
Wildfire Wickerfolk
100%
- 2
Tersa Lightshatter
83%
Sorceries (9)
- 1
Bushwhack
67%
- 4
Break Out
100%
- 4
Practiced Offense
50%
Instants (6)
- 2
Blossoming Defense
50%
- 4
Burst Lightning
67%
Lands (22)
- 1 Forest 100%
- 3 Hushwood Verge 50%
- 1 Mountain 100%
- 1 Multiversal Passage 67%
- 1 Sacred Foundry 50%
- 4 Starting Town 67%
- 4 Stomping Ground 100%
- 4 Temple Garden 50%
- 3 Thornspire Verge 100%
Sideboard (15)
- 2
Erode
17%
- 1
Royal Treatment
50%
- 1
Seam Rip
17%
- 1
Snakeskin Veil
17%
- 2
Iroh's Demonstration
17%
- 1
Overprotect
33%
- 3
Sheltered by Ghosts
17%
- 2
Scrapshooter
50%
- 2
The Legend of Roku // Avatar Roku
50%
Show decklist for ultrajelle
Maindeck (60)
Creatures (22)
- 2
Cenote Scout
17%
- 4
Patchwork Beastie
100%
- 4
Fear of Missing Out
100%
- 4
Keen-Eyed Curator
100%
- 1
Summon: Brynhildr
17%
- 4
Wildfire Wickerfolk
100%
- 3
Tersa Lightshatter
83%
Sorceries (4)
- 4
Break Out
100%
Instants (13)
- 2
Blossoming Defense
50%
- 2
Burst Lightning
67%
- 3
Rapid Rescue
67%
- 4
Violent Urge
67%
- 2
Overprotect
33%
Lands (21)
- 1 Commercial District 50%
- 6 Forest 100%
- 1 Mountain 100%
- 3 Starting Town 67%
- 4 Stomping Ground 100%
- 4 Thornspire Verge 100%
- 2 Training Compound 33%
Sideboard (15)
- 3
Pick Your Poison
67%
- 1
Primal Might
17%
- 2
Soul-Guide Lantern
67%
- 1
Inti, Seneschal of the Sun
17%
- 1
Overprotect
33%
- 3
Pyroclasm
83%
- 2
Sear
17%
- 1
Vengeful Possession
17%
- 1
Sunspine Lynx
17%
Show decklist for __OVC__
Maindeck (60)
Creatures (22)
- 4
Patchwork Beastie
100%
- 3
Bejeweled Warg
33%
- 4
Fear of Missing Out
100%
- 2
Guerrilla Gorilla
17%
- 3
Inti, Seneschal of the Sun
33%
- 2
Keen-Eyed Curator
100%
- 4
Wildfire Wickerfolk
100%
Sorceries (8)
- 2
Bushwhack
67%
- 2
Channeled Dragonfire
17%
- 4
Break Out
100%
Instants (10)
- 4
Blossoming Defense
50%
- 2
Rapid Rescue
67%
- 4
Violent Urge
67%
Lands (20)
- 4 Forest 100%
- 1 Mountain 100%
- 3 Multiversal Passage 67%
- 4 Starting Town 67%
- 4 Stomping Ground 100%
- 4 Thornspire Verge 100%
Sideboard (15)
- 3
Pick Your Poison
67%
- 2
Guerrilla Gorilla
17%
- 2
Keen-Eyed Curator
17%
- 4
Pyroclasm
83%
- 2
Questing Druid // Seek the Beast
17%
- 1
Team Tactics
17%
- 1
Case of the Crimson Pulse
17%
Show decklist for bin0013
Maindeck (60)
Creatures (21)
- 4
Patchwork Beastie
100%
- 1
Pawpatch Recruit
50%
- 4
Fear of Missing Out
100%
- 3
Hardened Academic
33%
- 4
Keen-Eyed Curator
100%
- 4
Wildfire Wickerfolk
100%
- 1
Tersa Lightshatter
83%
Sorceries (8)
- 4
Break Out
100%
- 4
Practiced Offense
50%
Instants (9)
- 3
Burst Lightning
67%
- 4
Rapid Rescue
67%
- 2
Royal Treatment
33%
Lands (22)
- 1 Commercial District 50%
- 1 Forest 100%
- 3 Hushwood Verge 50%
- 1 Mountain 100%
- 2 Multiversal Passage 67%
- 2 Sacred Foundry 50%
- 4 Stomping Ground 100%
- 4 Temple Garden 50%
- 4 Thornspire Verge 100%
Sideboard (15)
- 1
Impractical Joke
33%
- 2
Pick Your Poison
67%
- 1
Royal Treatment
50%
- 1
Soul-Guide Lantern
67%
- 2
Pyroclasm
83%
- 1
The Ooze
17%
- 2
Scrapshooter
50%
- 2
Chandra, Spark Hunter
17%
- 1
The Legend of Roku // Avatar Roku
50%
- 2
Twinmaw Stormbrood // Charring Bite
33%
Show decklist for SrLukas
Maindeck (60)
Creatures (19)
- 4
Patchwork Beastie
100%
- 4
Fear of Missing Out
100%
- 1
Inti, Seneschal of the Sun
33%
- 4
Keen-Eyed Curator
100%
- 4
Wildfire Wickerfolk
100%
- 2
Tersa Lightshatter
83%
Sorceries (8)
- 3
Bushwhack
67%
- 4
Break Out
100%
- 1
Esper Origins // Summon: Esper Maduin
17%
Instants (12)
- 4
Rapid Rescue
67%
- 2
Royal Treatment
33%
- 4
Violent Urge
67%
- 2
Overprotect
33%
Lands (21)
- 1 Commercial District 50%
- 6 Forest 100%
- 1 Mountain 100%
- 4 Starting Town 67%
- 4 Stomping Ground 100%
- 4 Thornspire Verge 100%
- 1 Training Compound 33%
Sideboard (15)
- 2
Burst Lightning
17%
- 2
Soul-Guide Lantern
67%
- 2
Origin of Metalbending
17%
- 2
Pawpatch Formation
17%
- 3
Pyroclasm
83%
- 1
Surrak, Elusive Hunter
17%
- 1
Twisted Fealty
17%
- 2
Leatherhead, Swamp Stalker
17%
Who plays it top pilots in this window
Method
A slot is one card in the average list. For each card, we count the lists that play at least one copy, then at least two, then at least three. We add those shares. Add every card and the boards total 60 and 15.
The settled bound is chosen at 80% of published lists. Settled slots are grey. Other slots are violet. Cards in fewer than 10% of lists still count in the argued-over total, but their rows are not shown.
The band bounds are chosen. Locked starts at 60 settled slots out of 75. Consolidated starts at 50. Debated starts at 40. Open is below 40. A locked deck is not a better deck.
Share is share of published decklists, not of the field. MTGO publishes exactly 32 decklists per Challenge, whatever the field size. A 448-player event gives the same 32 lists as a 32-player one. Those 32 lists lean heavily toward the top of the standings.
Leagues publish 5–0 decklists and no match data. They count in the deck total, in the share, in the card slots, and in the pilots, because a registered list is a registered list. They stay out of the win rate, because there is no match to count. So deck counts and shares cover all published decklists, and win rates cover paired events only.
Preliminaries contribute nothing. They publish match records but no decklists, so their matches have no archetype to attach to.
Win rates count only matches where both players published a decklist. The published 32 are the top finishers. Counting their matches against players who did not publish a list would push every archetype's rate up. With both sides counted, every win has a matching loss. So the pool always balances at exactly 50% wins.