Tournament

Pioneer League

★ · Pioneer League · 23 Jul 2026

1published 5–0 listseverything a League publishes
1archetypes1 appears once
—match recordsa League publishes none, so this page has no win rate

The field 1 published lists of 4 players · 1 archetypes, 1 with one list

one segment is one published list. Point at it for the archetype, click to open the deck after the gap, the thin block is the one archetype only one player brought

5–0 decks every 5–0 list the League published

5–0 Izzet Prowess HyPPeR
Show decklist for HyPPeR

Maindeck (60)

Creatures (13)
  • 4 Monastery Swiftspear
  • 4 Soul-Scar Mage
  • 2 Emberheart Challenger
  • 3 Screaming Nemesis
Sorceries (11)
  • 3 Boomerang Basics
  • 4 Sleight of Hand
  • 4 Flow State
Instants (10)
  • 4 Academic Dispute
  • 3 Burst Lightning
  • 3 Reckless Rage
Artifacts (2)
  • 2 Experimental Synthesizer
Enchantments (4)
  • 4 Stormchaser's Talent
Lands (20)
  • 2 Island
  • 1 Mountain
  • 2 Riverglide Pathway // Lavaglide Pathway
  • 4 Riverpyre Verge
  • 3 Shivan Reef
  • 4 Spirebluff Canal
  • 4 Steam Vents

Sideboard (15)

  • 1 Boomerang Basics
  • 1 Firebending Lesson
  • 1 Ghost Vacuum
  • 1 Octopus Form
  • 2 Redcap Melee
  • 2 Spell Pierce
  • 1 Accumulate Wisdom
  • 1 Iroh's Demonstration
  • 1 It'll Quench Ya!
  • 2 Scorching Shot
  • 2 Quantum Riddler
Monastery Swiftspear

Recent Pioneer events

All Pioneer events
The 6 most recent Pioneer events, not counting this one
Date Event Players Lists Winning deck Player Record
24 Oct MTGO Challenge 16 27 27 Golgari Midrange SuperCow12653 6–2–0
24 Oct MTGO League 7 7 Mono-Red Prowess —no winner: a League publishes no standings 5–0
23 Oct MTGO League 6 6 Mono-Red Prowess —no winner: a League publishes no standings 5–0
22 Oct MTGO Challenge 32 40 32 Sultai Scapeshift Chally32Superstar 8–1–0
22 Oct MTGO League 10 10 Mono-Red Prowess —no winner: a League publishes no standings 5–0
21 Oct MTGO League 7 7 Azorius Control —no winner: a League publishes no standings 5–0
Method

Win rate is wins divided by wins plus losses. It counts every round, the playoff included. Byes and draws are left out.

Mirror matches (the same archetype on both sides) are left out.

Archetype labels come from the source when it publishes one, and from our classifier when it does not. Unknown means the classifier could not place the list. Those lists still count in the field and in the win rate above.