Tournament

Standard League

Standard League · 17 Jul 2026

1published 5–0 listseverything a League publishes
1archetypes1 appears once
match recordsa League publishes none, so this page has no win rate

The field 1 published lists of 4 players · 1 archetypes, 1 with one list

one segment is one published list. Point at it for the archetype, click to open the deck after the gap, the thin block is the one archetype only one player brought

5–0 decks every 5–0 list the League published. Pick a row to open its list

5–0 4-Color Gearhulk pete2fiddy
Show decklist for pete2fiddy

Maindeck (60)

Creatures (16)
  • 1 Mockingbird
  • 2 Nurturing Pixie
  • 4 Badgermole Cub
  • 4 Bloom Tender
  • 1 The Jolly Balloon Man
  • 4 Brightglass Gearhulk
Sorceries (8)
  • 4 Boomerang Basics
  • 4 Nature's Rhythm
Artifacts (6)
  • 4 Sewer-veillance Cam
  • 2 Cryogen Relic
Enchantments (7)
  • 3 Seam Rip
  • 4 Stormchaser's Talent
Lands (23)
  • 3 Botanical Sanctum
  • 3 Breeding Pool
  • 2 Floodfarm Verge
  • 4 Hallowed Fountain
  • 1 Hushwood Verge
  • 1 Plains
  • 4 Starting Town
  • 4 Temple Garden
  • 1 Willowrush Verge

Sideboard (15)

  • 3 Erode
  • 1 Nurturing Pixie
  • 1 Seam Rip
  • 4 Spell Pierce
  • 3 Crystal Barricade
  • 1 Disdainful Stroke
  • 2 Spider-Sense
Mockingbird

Recent Standard events

All Standard events
The 6 most recent Standard events, not counting this one
Date Event Players Lists Winning deck Player Record
9 Sep Challenge 16 24 24 Mono-Green Landfall yolad 7–1–0
9 Sep League 8 8 Mono-Green Landfall no winner: a League publishes no standings 5–0
8 Sep Challenge 32 65 32 Izzet Spellementals fazparte 8–2–0
8 Sep League 9 9 Boros Dwarves no winner: a League publishes no standings 5–0
7 Sep Challenge 32 50 32 Deck not named yet Univerce 8–1–0
7 Sep League 8 8 Boros Dwarves no winner: a League publishes no standings 5–0
Method

Win rate is wins divided by wins plus losses. It counts every round, the playoff included. Byes and draws are left out.

Archetype labels come from the source when it publishes one, and from our classifier when it does not. A guess is marked with *. Unknown means the classifier could not place the list. Those lists still count in the field and in the win rate above.