Player
tel0
1 list in the last three months · last seen 3 Jul 2026
art from Urza's Tower
Likely playing
Green Tron Not enough
Their only list in three months. One list does not tell you much.
Green Tron is 7.1% of Pauper right now.
Three months of Pauper 1 events, newest first. Click one to open its list.
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their most recent list 5–0 in a league
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Their lists the one list the source published
Show Green Tron decklist
Maindeck (60)
Creatures (14)
- 3
Generous Ent
- 3
Boulderbranch Golem
- 4
Bramble Wurm
- 4
Maelstrom Colossus
Sorceries (4)
- 4
Ancient Stirrings
Instants (6)
- 2
Crop Rotation
- 2
Breath Weapon
- 2
Unfathomable Truths
Artifacts (18)
- 2
Barrels of Blasting Jelly
- 4
Candy Trail
- 4
Expedition Map
- 2
Prophetic Prism
- 2
Bonder's Ornament
- 4
Pinnacle Kill-Ship
Lands (18)
- 1 Bojuka Bog
- 1 Conduit Pylons
- 3 Forest
- 1 Haunted Fengraf
- 4 Urza's Mine
- 4 Urza's Power Plant
- 4 Urza's Tower
Sideboard (15)
- 3
Relic of Progenitus
- 3
Deglamer
- 3
Monstrous Emergence
- 1
Breath Weapon
- 1
Fiery Cannonade
- 1
Pulse of Murasa
- 1
Whispersilk Cloak
- 2
Fangren Marauder
Best finishes in the last three months
- 5–0 Pauper League 3 Jul 2026
Method
The window is three months. Every count on this page covers the last three calendar months of Pauper events.
'Likely playing' is the run, not the total. We take their most recent published list and count back while the deck stays the same. We do not average the whole window. A player who played one deck for six weeks and then changed is playing the new one, and a count over three months would still name the old one.
The word beside the deck says how far the run can be trusted. Certain means the deck is 90% or more of their lists, over at least five lists. Likely means the run is three lists or longer, or that six of their last eight were the same deck. Mixed means neither, so expect anything. Not enough means fewer than three lists, which is too few to guess from.
Events with no published list are drawn as dark notches. When the decks on both sides of a stretch differ, the stretch is a gap instead. A Challenge publishes the top 32 and a Preliminary publishes none, so a player can enter every week and still have gaps. We draw the gap instead of hiding it.
Win rate is wins divided by wins plus losses, over every event they entered. Byes and draws are left out. It counts events with no published list too.
Archetype labels come from the source when it publishes one, and from our classifier when it does not. A guess is marked with *. Unknown means the classifier could not place the list.
The rating is not built yet. This slot is reserved as the fourth number under the strip.