Player

Corkyboyy

6 lists in the last three months · last seen 17 Jul 2026

Hardest to guess

Something different Mixed

They brought 5 different decks in 6 lists. Last time out: Mono-Black Necrodominance.

Most often: Creativity, Boros Ponza, Eldrazi Rigging.

Their last list Mono-Black Necrodominancethe archetype is an automated guess* Modern Challenge 64 · 17 Jul 2026 · 9th of 72 See the list

Three months of Modern 14 events, newest first. Click one to open its list.

  1. Mono-Black Necrodominancethe archetype is an automated guess* 1 list · 17 Jul
  2. Naya Scapeshiftthe archetype the source reported 1 list · 17 Jul
  3. No list4 events · 8 Jul to 16 Jul
  4. Boros Ponza 1 list · 2 Jul
  5. No list1 event · 26 Jun
  6. Creativity 2 lists · 25 Jun
  7. No list2 events · 20 Jun to 22 Jun
  8. Eldrazi Rigging 1 list · 18 Jun
  9. No list1 event · 17 Jun
17 Jul17 Jun

Point at an event to see it. Click it to open the list.

their most recent list 8 events with no published list 4 gaps between two different decks won it top 16 5–0 in a league

14Modern events6 lists published
62.3%match win rate48 wins, 29 losses
1stbest finishin the last three months
Not setRatingnot builtRating is not built yet. This slot is reserved.

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Their lists 6 published lists. Pick one to open it

* the archetype is an automated guess the archetype the source reported

Show Mono-Black Necrodominance decklist
Mono-Black Necrodominancethe archetype is an automated guess* Modern Challenge 64 · 17 Jul 2026 · 9th of 72 (5–2–0)

Maindeck (60)

Creatures (15)
  • 2 Dauthi Voidwalker
  • 3 Orcish Bowmasters
  • 4 Boggart Trawler // Boggart Bog
  • 3 Graveyard Trespasser // Graveyard Glutton
  • 3 Sheoldred, the Apocalypse
Sorceries (4)
  • 4 Thoughtseize
Instants (22)
  • 4 Fatal Push
  • 4 March of Wretched Sorrow
  • 2 Shadow of Doubt
  • 4 Force of Despair
  • 4 Fell the Profane // Fell Mire
  • 4 Soul Spike
Enchantments (4)
  • 4 Necrodominance
Lands (15)
  • 1 Bloodstained Mire
  • 2 Castle Locthwain
  • 1 Polluted Delta
  • 9 Swamp
  • 1 Undercity Sewers
  • 1 Verdant Catacombs

Sideboard (15)

  • 1 Nihil Spellbomb
  • 1 Surgical Extraction
  • 4 Break the Ice
  • 2 Damping Sphere
  • 2 Dauthi Voidwalker
  • 2 Sheoldred's Edict
  • 2 The Meathook Massacre
  • 1 Ashiok, Dream Render
Dauthi Voidwalker
Show Naya Scapeshift decklist
Naya Scapeshiftthe archetype the source reported Modern Challenge 64 · 17 Jul 2026 · 1st of 76 (8–2–0)

Maindeck (60)

Creatures (14)
  • 3 Arboreal Grazer
  • 4 Dryad of the Ilysian Grove
  • 1 Mole Man, Moloid Master
  • 4 Icetill Explorer
  • 2 Vibrance
Sorceries (7)
  • 4 Green Sun's Zenith
  • 3 Scapeshift
Instants (5)
  • 4 Erode
  • 1 Lightning Bolt
Planeswalkers (4)
  • 4 Wrenn and Six
Enchantments (2)
  • 2 Prismatic Omen
Lands (28)
  • 3 Arid Mesa
  • 1 Boseiju, Who Endures
  • 2 Commercial District
  • 1 Dwarven Mine
  • 1 Elegant Parlor
  • 1 Forest
  • 1 Jetmir's Garden
  • 5 Mountain
  • 1 Sacred Foundry
  • 2 Stomping Ground
  • 4 Valakut, the Molten Pinnacle
  • 2 Windswept Heath
  • 4 Wooded Foothills

Sideboard (15)

  • 2 Ghost Vacuum
  • 1 Vexing Bauble
  • 1 Damping Sphere
  • 3 High Noon
  • 2 Avengers Disassembled
  • 2 Endurance
  • 2 Force of Vigor
  • 2 Obsidian Charmaw
Arboreal Grazer
Show Boros Ponza decklist
Boros Ponza Modern Challenge 64 · 2 Jul 2026 · 1st of 107 (8–2–0)

Maindeck (61)

Creatures (3)
  • 3 Solitude
Sorceries (12)
  • 2 Cleansing Wildfire
  • 4 Price of Freedom
  • 4 Wrath of the Skies
  • 2 Avengers Disassembled
Instants (13)
  • 4 Erode
  • 3 Galvanic Discharge
  • 4 Path to Exile
  • 2 Valakut Awakening // Valakut Stoneforge
Enchantments (8)
  • 4 High Noon
  • 4 Rest in Peace
Lands (25)
  • 4 Cori Mountain Monastery
  • 4 Demolition Field
  • 4 Field of Ruin
  • 2 Mountain
  • 5 Plains
  • 3 Sacred Foundry
  • 1 Sunbillow Verge
  • 2 Sunken Citadel

Sideboard (15)

Companion (1)
  • 1 Kaheera, the Orphanguard
  • 2 Deafening Silence
  • 2 Relic of Progenitus
  • 1 Vexing Bauble
  • 2 Celestial Purge
  • 1 Kataki, War's Wage
  • 1 Reprieve
  • 2 Emergency Eject
  • 2 Wear // Tear
  • 1 Wrath of God
Kaheera, the Orphanguard
Show Creativity decklist
Creativity Modern Challenge 64 · 25 Jun 2026 · 1st of 88 (8–2–0)

Maindeck (60)

Creatures (4)
  • 1 Raph & Mikey, Troublemakers
  • 3 Archon of Cruelty
Sorceries (6)
  • 2 Prismatic Ending
  • 4 Indomitable Creativity
Instants (8)
  • 3 Galvanic Discharge
  • 1 Lightning Bolt
  • 2 Pawpatch Formation
  • 1 Prismari Charm
  • 1 Valakut Awakening // Valakut Stoneforge
Planeswalkers (7)
  • 3 Wrenn and Six
  • 4 Teferi, Time Raveler
Enchantments (11)
  • 3 High Noon
  • 4 Fable of the Mirror-Breaker // Reflection of Kiki-Jiki
  • 4 Leyline Binding
Lands (24)
  • 4 Arid Mesa
  • 1 Blood Crypt
  • 4 Bloodstained Mire
  • 4 Dwarven Mine
  • 1 Elegant Parlor
  • 1 Jetmir's Garden
  • 1 Mountain
  • 1 Sacred Foundry
  • 3 Scalding Tarn
  • 1 Steam Vents
  • 1 Stomping Ground
  • 1 Thundering Falls
  • 1 Xander's Lounge

Sideboard (15)

  • 1 Boseiju, Who Endures
  • 1 Plains
  • 4 Consign to Memory
  • 1 Meltdown
  • 3 Surgical Extraction
  • 2 Veil of Summer
  • 1 Reprieve
  • 2 Brotherhood's End
Raph & Mikey, Troublemakers
Show Creativity decklist
Creativity Modern League · 25 Jun 2026 · 5–0

Maindeck (60)

Creatures (4)
  • 1 Raph & Mikey, Troublemakers
  • 3 Archon of Cruelty
Sorceries (6)
  • 2 Prismatic Ending
  • 4 Indomitable Creativity
Instants (8)
  • 3 Galvanic Discharge
  • 1 Lightning Bolt
  • 2 Pawpatch Formation
  • 1 Prismari Charm
  • 1 Valakut Awakening // Valakut Stoneforge
Planeswalkers (7)
  • 3 Wrenn and Six
  • 4 Teferi, Time Raveler
Enchantments (11)
  • 3 High Noon
  • 4 Fable of the Mirror-Breaker // Reflection of Kiki-Jiki
  • 4 Leyline Binding
Lands (24)
  • 4 Arid Mesa
  • 1 Blood Crypt
  • 4 Bloodstained Mire
  • 4 Dwarven Mine
  • 1 Elegant Parlor
  • 1 Jetmir's Garden
  • 1 Mountain
  • 1 Sacred Foundry
  • 3 Scalding Tarn
  • 1 Steam Vents
  • 1 Stomping Ground
  • 1 Thundering Falls
  • 1 Xander's Lounge

Sideboard (15)

  • 1 Boseiju, Who Endures
  • 1 Plains
  • 4 Consign to Memory
  • 2 Surgical Extraction
  • 2 Veil of Summer
  • 2 Reprieve
  • 2 Brotherhood's End
  • 1 Elesh Norn, Grand Cenobite
Raph & Mikey, Troublemakers
Show Eldrazi Rigging decklist
Eldrazi Rigging Modern Challenge 64 · 18 Jun 2026 · 15th of 111 (5–2–0)

Maindeck (60)

Creatures (24)
  • 4 Slumbering Trudge
  • 4 Fanatic of Rhonas
  • 4 Sowing Mycospawn
  • 4 Disciple of Freyalise // Garden of Freyalise
  • 4 Devourer of Destiny
  • 4 Emrakul, the Promised End
Sorceries (12)
  • 4 Green Sun's Zenith
  • 4 Malevolent Rumble
  • 4 Turntimber Symbiosis // Turntimber, Serpentine Wood
Instants (4)
  • 4 Kozilek's Command
Enchantments (4)
  • 4 Fight Rigging
Lands (16)
  • 1 Dryad Arbor
  • 4 Eldrazi Temple
  • 5 Forest
  • 1 Ghost Quarter
  • 1 Mosswort Bridge
  • 4 Ugin's Labyrinth

Sideboard (15)

  • 1 Surgical Extraction
  • 2 Frenzied Baloth
  • 1 Pawpatch Formation
  • 1 Chomping Changeling
  • 3 Endurance
  • 2 Trinisphere
  • 3 Fade from History
  • 1 Balustrade Wurm
  • 1 Fracturing Gust
Slumbering Trudge

Best finishes in the last three months

Method

The window is three months. Every count on this page covers the last three calendar months of Modern events.

'Likely playing' is the run, not the total. We take their most recent published list and count back while the deck stays the same. We do not average the whole window. A player who played one deck for six weeks and then changed is playing the new one, and a count over three months would still name the old one.

The word beside the deck says how far the run can be trusted. Certain means the deck is 90% or more of their lists, over at least five lists. Likely means the run is three lists or longer, or that six of their last eight were the same deck. Mixed means neither, so expect anything. Not enough means fewer than three lists, which is too few to guess from.

Events with no published list are drawn as dark notches. When the decks on both sides of a stretch differ, the stretch is a gap instead. A Challenge publishes the top 32 and a Preliminary publishes none, so a player can enter every week and still have gaps. We draw the gap instead of hiding it.

Win rate is wins divided by wins plus losses, over every event they entered. Byes and draws are left out. It counts events with no published list too.

Archetype labels come from the source when it publishes one, and from our classifier when it does not. A guess is marked with *. Unknown means the classifier could not place the list.

The rating is not built yet. This slot is reserved as the fourth number under the strip.