Player
bugzbugs
34 lists in the last three months · last seen 7 Sep 2026
art from Leyline of Resonance
Likely playing
Leyline Aggro Likely
Their last 3 lists, going back to 30 Aug 2026.
Before that: Izzet Prowess.
Leyline Aggro is 1.2% of Standard right now.
Three months of Standard 29 events, newest first. Click one to open its list.
- No list1 event · 7 Sep
-
Leyline Aggro
3 lists · 30 Aug to 3 Sep
- No list2 events · 28 Aug to 29 Aug
-
Izzet Prowess
5 lists · 11 Aug to 23 Aug
- No list1 event · 5 Aug
- Gruul Deliriumthe archetype the source reported† 6 lists · 23 Jul to 4 Aug
-
Izzet Prowess
4 lists · 19 Jun to 13 Jul
- No list1 event · 19 Jun
Point at an event to see it. Click it to open the list.
the deck they are on now, 3 lists of it 11 events with no published list 4 gaps between two different decks top 8 top 16 5–0 in a league
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Their lists 18 published lists. Pick one to open it
† the archetype the source reported
Show Leyline Aggro decklist
Maindeck (60)
Creatures (20)
- 4
Pawpatch Recruit
- 4
Stadium Headliner
- 4
Callous Sell-Sword // Burn Together
- 4
Emberheart Challenger
- 4
Slickshot Show-Off
Sorceries (4)
- 4
Ancestral Anger
Instants (13)
- 4
Blossoming Defense
- 2
Full Bore
- 3
Might of the Meek
- 4
Turn Inside Out
Enchantments (4)
- 4
Leyline of Resonance
Lands (19)
- 1 Commercial District
- 3 Mountain
- 3 Multiversal Passage
- 4 Starting Town
- 4 Stomping Ground
- 4 Thornspire Verge
Sideboard (15)
- 2
Burst Lightning
- 2
Dreadmaw's Ire
- 1
Full Bore
- 2
Pick Your Poison
- 1
Snakeskin Veil
- 2
Soul-Guide Lantern
- 1
Pawpatch Formation
- 4
Questing Druid // Seek the Beast
Show Leyline Aggro decklist
Maindeck (60)
Creatures (20)
- 4
Hired Claw
- 4
Stadium Headliner
- 4
Callous Sell-Sword // Burn Together
- 4
Emberheart Challenger
- 4
Slickshot Show-Off
Sorceries (4)
- 4
Ancestral Anger
Instants (13)
- 4
Blossoming Defense
- 3
Full Bore
- 2
Might of the Meek
- 4
Turn Inside Out
Enchantments (4)
- 4
Leyline of Resonance
Lands (19)
- 7 Mountain
- 4 Starting Town
- 4 Stomping Ground
- 4 Thornspire Verge
Sideboard (15)
- 2
Dreadmaw's Ire
- 3
Pawpatch Recruit
- 3
Pick Your Poison
- 1
Snakeskin Veil
- 2
Soul-Guide Lantern
- 4
Questing Druid // Seek the Beast
Show Leyline Aggro decklist
Maindeck (60)
Creatures (20)
- 4
Hired Claw
- 4
Stadium Headliner
- 4
Callous Sell-Sword // Burn Together
- 4
Emberheart Challenger
- 4
Slickshot Show-Off
Sorceries (4)
- 4
Ancestral Anger
Instants (13)
- 4
Blossoming Defense
- 3
Full Bore
- 2
Might of the Meek
- 4
Turn Inside Out
Enchantments (4)
- 4
Leyline of Resonance
Lands (19)
- 7 Mountain
- 4 Starting Town
- 4 Stomping Ground
- 4 Thornspire Verge
Sideboard (15)
- 2
Dreadmaw's Ire
- 3
Pawpatch Recruit
- 3
Pick Your Poison
- 1
Snakeskin Veil
- 2
Soul-Guide Lantern
- 4
Questing Druid // Seek the Beast
Show Izzet Prowess decklist
Maindeck (60)
Creatures (16)
- 4
Elusive Otter // Grove's Bounty
- 4
Callous Sell-Sword // Burn Together
- 4
Drake Hatcher
- 4
Slickshot Show-Off
Sorceries (12)
- 4
Ancestral Anger
- 4
Sleight of Hand
- 4
Wild Ride
Instants (13)
- 3
Full Bore
- 1
Into the Flood Maw
- 4
Opt
- 4
Secret Identity
- 1
Spell Pierce
Lands (19)
- 1 Island
- 3 Multiversal Passage
- 3 Riverpyre Verge
- 4 Spirebluff Canal
- 4 Starting Town
- 4 Steam Vents
Sideboard (15)
- 1 Great Hall of the Biblioplex
- 1
Dreadmaw's Ire
- 2
Fire Magic
- 1
Ghost Vacuum
- 2
Into the Flood Maw
- 1
Shore Up
- 3
Soul-Guide Lantern
- 2
Spell Pierce
- 2
Stock Up
Show Izzet Prowess decklist
Maindeck (60)
Creatures (16)
- 4
Elusive Otter // Grove's Bounty
- 4
Callous Sell-Sword // Burn Together
- 4
Emberheart Challenger
- 4
Slickshot Show-Off
Sorceries (14)
- 4
Ancestral Anger
- 2
Pym Particles
- 4
Sleight of Hand
- 4
Wild Ride
Instants (10)
- 3
Full Bore
- 4
Opt
- 3
Shore Up
Lands (20)
- 1 Island
- 3 Multiversal Passage
- 4 Riverpyre Verge
- 4 Spirebluff Canal
- 4 Starting Town
- 4 Steam Vents
Sideboard (15)
- 2
Fire Magic
- 1
Ghost Vacuum
- 3
Into the Flood Maw
- 1
Shore Up
- 3
Soul-Guide Lantern
- 3
Spell Pierce
- 2
Flow State
Show Izzet Prowess decklist
Maindeck (60)
Creatures (18)
- 4
Elusive Otter // Grove's Bounty
- 3
Callous Sell-Sword // Burn Together
- 4
Drake Hatcher
- 4
Slickshot Show-Off
- 3
Gandalf, Goblins' Bane // Flameshape
Sorceries (8)
- 4
Sleight of Hand
- 4
Wild Ride
Instants (14)
- 4
Burst Lightning
- 2
Full Bore
- 4
Opt
- 2
Secret Identity
- 2
Shore Up
Lands (20)
- 1 Island
- 3 Multiversal Passage
- 4 Riverpyre Verge
- 4 Spirebluff Canal
- 4 Starting Town
- 4 Steam Vents
Sideboard (15)
- 2
Fire Magic
- 1
Ghost Vacuum
- 2
Into the Flood Maw
- 2
Secret Identity
- 2
Shore Up
- 2
Soul-Guide Lantern
- 3
Spell Pierce
- 1
Gandalf, Goblins' Bane // Flameshape
Show Izzet Prowess decklist
Maindeck (60)
Creatures (18)
- 4
Elusive Otter // Grove's Bounty
- 3
Callous Sell-Sword // Burn Together
- 4
Drake Hatcher
- 4
Slickshot Show-Off
- 3
Gandalf, Goblins' Bane // Flameshape
Sorceries (12)
- 4
Ancestral Anger
- 4
Sleight of Hand
- 4
Wild Ride
Instants (10)
- 3
Full Bore
- 2
Opt
- 2
Secret Identity
- 3
Shore Up
Lands (20)
- 1 Island
- 3 Multiversal Passage
- 4 Riverpyre Verge
- 4 Spirebluff Canal
- 4 Starting Town
- 4 Steam Vents
Sideboard (15)
- 2
Burst Lightning
- 1
Fire Magic
- 1
Full Bore
- 1
Ghost Vacuum
- 2
Into the Flood Maw
- 1
Shore Up
- 2
Soul-Guide Lantern
- 3
Spell Pierce
- 2
Quantum Riddler
Show Izzet Prowess decklist
Maindeck (60)
Creatures (23)
- 4
Elusive Otter // Grove's Bounty
- 4
Hired Claw
- 4
Callous Sell-Sword // Burn Together
- 3
Drake Hatcher
- 4
Slickshot Show-Off
- 4
Quantum Riddler
Sorceries (8)
- 4
Ancestral Anger
- 4
Wild Ride
Instants (8)
- 4
Full Bore
- 2
Secret Identity
- 2
Shore Up
Lands (21)
- 1 Great Hall of the Biblioplex
- 1 Island
- 1 Mountain
- 2 Multiversal Passage
- 4 Riverpyre Verge
- 4 Spirebluff Canal
- 4 Starting Town
- 4 Steam Vents
Sideboard (15)
- 3
Burst Lightning
- 2
Fire Magic
- 1
Ghost Vacuum
- 2
Into the Flood Maw
- 2
Shore Up
- 2
Soul-Guide Lantern
- 3
Spell Pierce
Show Gruul Delirium decklist
Maindeck (60)
Creatures (19)
- 4
Patchwork Beastie
- 4
Fear of Missing Out
- 1
Inti, Seneschal of the Sun
- 4
Keen-Eyed Curator
- 4
Wildfire Wickerfolk
- 2
Tersa Lightshatter
Sorceries (8)
- 3
Bushwhack
- 4
Break Out
- 1
Esper Origins // Summon: Esper Maduin
Instants (12)
- 4
Rapid Rescue
- 2
Royal Treatment
- 4
Violent Urge
- 2
Overprotect
Lands (21)
- 1 Commercial District
- 6 Forest
- 1 Mountain
- 4 Starting Town
- 4 Stomping Ground
- 4 Thornspire Verge
- 1 Training Compound
Sideboard (15)
- 2
Burst Lightning
- 2
Soul-Guide Lantern
- 2
Origin of Metalbending
- 2
Pawpatch Formation
- 3
Pyroclasm
- 1
Surrak, Elusive Hunter
- 1
Twisted Fealty
- 2
Leatherhead, Swamp Stalker
Show Gruul Delirium decklist
Maindeck (60)
Creatures (19)
- 4
Patchwork Beastie
- 1
Pawpatch Recruit
- 4
Fear of Missing Out
- 4
Keen-Eyed Curator
- 4
Wildfire Wickerfolk
- 2
Tersa Lightshatter
Sorceries (8)
- 3
Bushwhack
- 4
Break Out
- 1
Esper Origins // Summon: Esper Maduin
Instants (12)
- 4
Rapid Rescue
- 2
Royal Treatment
- 4
Violent Urge
- 2
Overprotect
Lands (21)
- 1 Commercial District
- 6 Forest
- 1 Mountain
- 4 Starting Town
- 4 Stomping Ground
- 4 Thornspire Verge
- 1 Training Compound
Sideboard (15)
- 2
Burst Lightning
- 1
Soul-Guide Lantern
- 1
Inti, Seneschal of the Sun
- 2
Origin of Metalbending
- 2
Pawpatch Formation
- 3
Pyroclasm
- 1
Sear
- 1
Twisted Fealty
- 2
Leatherhead, Swamp Stalker
Show Naya Delirium decklist
Maindeck (60)
Creatures (18)
- 4
Patchwork Beastie
- 4
Fear of Missing Out
- 4
Keen-Eyed Curator
- 4
Wildfire Wickerfolk
- 2
Tersa Lightshatter
Sorceries (9)
- 1
Bushwhack
- 4
Break Out
- 4
Practiced Offense
Instants (11)
- 2
Burst Lightning
- 4
Rapid Rescue
- 2
Royal Treatment
- 3
Violent Urge
Lands (22)
- 1 Commercial District
- 1 Forest
- 3 Hushwood Verge
- 1 Mountain
- 1 Sacred Foundry
- 4 Starting Town
- 4 Stomping Ground
- 4 Temple Garden
- 3 Thornspire Verge
Sideboard (15)
- 1
Royal Treatment
- 1
Soul-Guide Lantern
- 1
Dawn's Truce
- 2
Origin of Metalbending
- 2
Overprotect
- 3
Pyroclasm
- 3
Sheltered by Ghosts
- 2
Leatherhead, Swamp Stalker
Show Gruul Delirium decklist
Maindeck (60)
Creatures (20)
- 4
Patchwork Beastie
- 2
Pawpatch Recruit
- 4
Fear of Missing Out
- 4
Keen-Eyed Curator
- 4
Wildfire Wickerfolk
- 2
Tersa Lightshatter
Sorceries (7)
- 2
Bushwhack
- 4
Break Out
- 1
Esper Origins // Summon: Esper Maduin
Instants (12)
- 2
Burst Lightning
- 2
Giant Growth
- 4
Rapid Rescue
- 4
Violent Urge
Lands (21)
- 1 Commercial District
- 6 Forest
- 1 Mountain
- 3 Starting Town
- 4 Stomping Ground
- 4 Thornspire Verge
- 2 Training Compound
Sideboard (15)
- 1
Burst Lightning
- 2
Royal Treatment
- 1
Soul-Guide Lantern
- 1
Esper Origins // Summon: Esper Maduin
- 2
Origin of Metalbending
- 2
Overprotect
- 3
Pyroclasm
- 1
Surrak, Elusive Hunter
- 2
Leatherhead, Swamp Stalker
Show Naya Delirium decklist
Maindeck (60)
Creatures (18)
- 4
Patchwork Beastie
- 4
Fear of Missing Out
- 4
Keen-Eyed Curator
- 4
Wildfire Wickerfolk
- 2
Tersa Lightshatter
Sorceries (9)
- 1
Bushwhack
- 4
Break Out
- 4
Practiced Offense
Instants (11)
- 2
Burst Lightning
- 4
Rapid Rescue
- 2
Royal Treatment
- 3
Violent Urge
Lands (22)
- 1 Commercial District
- 1 Forest
- 3 Hushwood Verge
- 1 Mountain
- 1 Sacred Foundry
- 4 Starting Town
- 4 Stomping Ground
- 4 Temple Garden
- 3 Thornspire Verge
Sideboard (15)
- 1
Burst Lightning
- 1
Royal Treatment
- 1
Soul-Guide Lantern
- 2
Origin of Metalbending
- 1
Overprotect
- 3
Pyroclasm
- 3
Sheltered by Ghosts
- 1
Surrak, Elusive Hunter
- 2
Leatherhead, Swamp Stalker
Show Unknown decklist
Maindeck (60)
Creatures (19)
- 4
Patchwork Beastie
- 4
Fear of Missing Out
- 1
Inti, Seneschal of the Sun
- 4
Keen-Eyed Curator
- 4
Wildfire Wickerfolk
- 2
Tersa Lightshatter
Sorceries (9)
- 1
Bushwhack
- 4
Break Out
- 4
Practiced Offense
Instants (10)
- 2
Burst Lightning
- 4
Rapid Rescue
- 2
Royal Treatment
- 2
Violent Urge
Lands (22)
- 1 Commercial District
- 1 Forest
- 3 Hushwood Verge
- 1 Mountain
- 1 Sacred Foundry
- 4 Starting Town
- 4 Stomping Ground
- 4 Temple Garden
- 3 Thornspire Verge
Sideboard (15)
- 2
Impractical Joke
- 1
Royal Treatment
- 1
Soul-Guide Lantern
- 1
Violent Urge
- 2
Origin of Metalbending
- 1
Overprotect
- 2
Pyroclasm
- 3
Sheltered by Ghosts
- 2
Leatherhead, Swamp Stalker
Show Izzet Prowess decklist
Maindeck (60)
Creatures (19)
- 4
Elusive Otter // Grove's Bounty
- 4
Callous Sell-Sword // Burn Together
- 3
Emberheart Challenger
- 4
Slickshot Show-Off
- 4
Quantum Riddler
Sorceries (8)
- 4
Ancestral Anger
- 4
Wild Ride
Instants (8)
- 4
Full Bore
- 4
Shore Up
Enchantments (4)
- 4
Stormchaser's Talent
Lands (21)
- 1 Great Hall of the Biblioplex
- 1 Island
- 1 Mountain
- 3 Multiversal Passage
- 3 Riverpyre Verge
- 4 Spirebluff Canal
- 4 Starting Town
- 4 Steam Vents
Sideboard (15)
- 3
Burst Lightning
- 3
Dreadmaw's Ire
- 3
Into the Flood Maw
- 2
Secret Identity
- 1
Soul-Guide Lantern
- 3
Spell Pierce
Show Izzet Prowess decklist
Maindeck (60)
Creatures (19)
- 4
Elusive Otter // Grove's Bounty
- 4
Callous Sell-Sword // Burn Together
- 3
Emberheart Challenger
- 4
Slickshot Show-Off
- 4
Quantum Riddler
Sorceries (8)
- 4
Ancestral Anger
- 4
Wild Ride
Instants (8)
- 4
Full Bore
- 4
Shore Up
Enchantments (4)
- 4
Stormchaser's Talent
Lands (21)
- 1 Great Hall of the Biblioplex
- 1 Island
- 1 Mountain
- 3 Multiversal Passage
- 3 Riverpyre Verge
- 4 Spirebluff Canal
- 4 Starting Town
- 4 Steam Vents
Sideboard (15)
- 3
Burst Lightning
- 3
Dreadmaw's Ire
- 3
Into the Flood Maw
- 2
Secret Identity
- 1
Soul-Guide Lantern
- 3
Spell Pierce
Show Izzet Prowess decklist
Maindeck (60)
Creatures (19)
- 4
Elusive Otter // Grove's Bounty
- 4
Callous Sell-Sword // Burn Together
- 3
Drake Hatcher
- 4
Slickshot Show-Off
- 4
Quantum Riddler
Sorceries (8)
- 4
Ancestral Anger
- 4
Wild Ride
Instants (8)
- 4
Full Bore
- 2
Secret Identity
- 2
Shore Up
Enchantments (4)
- 4
Stormchaser's Talent
Lands (21)
- 1 Great Hall of the Biblioplex
- 1 Island
- 1 Mountain
- 3 Multiversal Passage
- 3 Riverpyre Verge
- 4 Spirebluff Canal
- 4 Starting Town
- 4 Steam Vents
Sideboard (15)
- 3
Burst Lightning
- 3
Dreadmaw's Ire
- 3
Into the Flood Maw
- 2
Shore Up
- 1
Soul-Guide Lantern
- 3
Spell Pierce
Show Izzet Prowess decklist
Maindeck (60)
Creatures (19)
- 4
Elusive Otter // Grove's Bounty
- 4
Callous Sell-Sword // Burn Together
- 3
Drake Hatcher
- 4
Slickshot Show-Off
- 4
Quantum Riddler
Sorceries (8)
- 4
Ancestral Anger
- 4
Wild Ride
Instants (8)
- 4
Full Bore
- 3
Secret Identity
- 1
Shore Up
Enchantments (4)
- 4
Stormchaser's Talent
Lands (21)
- 1 Great Hall of the Biblioplex
- 1 Island
- 1 Mountain
- 3 Multiversal Passage
- 3 Riverpyre Verge
- 4 Spirebluff Canal
- 4 Starting Town
- 4 Steam Vents
Sideboard (15)
- 3
Burst Lightning
- 1
Dreadmaw's Ire
- 2
Impractical Joke
- 3
Into the Flood Maw
- 2
Shore Up
- 1
Soul-Guide Lantern
- 3
Spell Pierce
Best finishes in the last three months
- 4th Standard Challenge 32 4 Aug 2026
- 6th Standard Challenge 32 3 Sep 2026
- 5–0 Standard League 2 Sep 2026
- 5–0 Standard League 23 Aug 2026
- 5–0 Standard League 18 Aug 2026
Method
The window is three months. Every count on this page covers the last three calendar months of Standard events.
'Likely playing' is the run, not the total. We take their most recent published list and count back while the deck stays the same. We do not average the whole window. A player who played one deck for six weeks and then changed is playing the new one, and a count over three months would still name the old one.
The word beside the deck says how far the run can be trusted. Certain means the deck is 90% or more of their lists, over at least five lists. Likely means the run is three lists or longer, or that six of their last eight were the same deck. Mixed means neither, so expect anything. Not enough means fewer than three lists, which is too few to guess from.
Events with no published list are drawn as dark notches. When the decks on both sides of a stretch differ, the stretch is a gap instead. A Challenge publishes the top 32 and a Preliminary publishes none, so a player can enter every week and still have gaps. We draw the gap instead of hiding it.
Win rate is wins divided by wins plus losses, over every event they entered. Byes and draws are left out. It counts events with no published list too.
Archetype labels come from the source when it publishes one, and from our classifier when it does not. A guess is marked with *. Unknown means the classifier could not place the list.
The rating is not built yet. This slot is reserved as the fourth number under the strip.