Art: Filipe Pagliuso © Wizards of the Coast
Maindeck 60 slots
Settled core
10 cards · 34.6 slotsStill argued over
24 cards · 25.4 slotsPoint to a card to read its copies. Each percentage is the share of lists that play at least that many.
Sideboard 15 slots
Settled core
3 cards · 6.2 slotsStill argued over
24 cards · 8.8 slotsPoint to a card to read its copies. Each percentage is the share of lists that play at least that many.
The lists people registered 10 published lists in this window. Pick one. The lists can reach past this window. The numbers above count only this window.
Every list
newest firstShow decklist for Gerschi
Maindeck (60)
Creatures (11)
- 4
Drake Hatcher
80%
- 4
Slickshot Show-Off
100%
- 3
Gandalf, Goblins' Bane // Flameshape
70%
Sorceries (11)
- 4
Pym Particles
30%
- 4
Sleight of Hand
100%
- 3
Flow State
30%
Instants (15)
- 4
Burst Lightning
50%
- 4
Opt
100%
- 4
Secret Identity
70%
- 2
Spell Pierce
50%
- 1
Vibrant Outburst
30%
Artifacts (2)
- 2
Wizard's Staff
30%
Lands (21)
- 1 Great Hall of the Biblioplex 30%
- 5 Island 100%
- 1 Mountain 20%
- 2 Multiversal Passage 90%
- 4 Riverpyre Verge 100%
- 4 Spirebluff Canal 100%
- 4 Steam Vents 100%
Sideboard (15)
- 2
Fire Magic
80%
- 2
Into the Flood Maw
70%
- 3
Soul-Guide Lantern
100%
- 1
Spell Pierce
100%
- 2
Spell Snare
20%
- 1
Wizard's Staff
10%
- 2
Slagstorm
20%
- 2
Sunspine Lynx
10%
Show decklist for Grogore
Maindeck (60)
Creatures (15)
- 4
Elusive Otter // Grove's Bounty
80%
- 4
Slickshot Show-Off
100%
- 4
Colorstorm Stallion
10%
- 3
Eddymurk Crab
10%
Sorceries (12)
- 4
Sleight of Hand
100%
- 2
Wild Ride
70%
- 4
Flow State
30%
- 2
Stock Up
10%
Instants (13)
- 4
Burst Lightning
50%
- 2
Into the Flood Maw
20%
- 4
Opt
100%
- 1
Spell Pierce
50%
- 2
Vibrant Outburst
30%
Lands (20)
- 4 Island 100%
- 2 Multiversal Passage 90%
- 4 Riverpyre Verge 100%
- 4 Spirebluff Canal 100%
- 2 Starting Town 70%
- 4 Steam Vents 100%
Sideboard (15)
- 2
Fire Magic
80%
- 2
Soul-Guide Lantern
100%
- 2
Spell Pierce
100%
- 2
Get Out
10%
- 2
Sear
10%
- 2
Stock Up
20%
- 3
Quantum Riddler
40%
Show decklist for Bosseidon
Maindeck (60)
Creatures (16)
- 4
Elusive Otter // Grove's Bounty
80%
- 4
Drake Hatcher
80%
- 4
Slickshot Show-Off
100%
- 4
Gandalf, Goblins' Bane // Flameshape
70%
Sorceries (14)
- 4
Ancestral Anger
60%
- 2
Impractical Joke
10%
- 4
Sleight of Hand
100%
- 4
Flow State
30%
Instants (9)
- 4
Burst Lightning
50%
- 4
Opt
100%
- 1
Spell Pierce
50%
Artifacts (1)
- 1
Wizard's Staff
30%
Lands (20)
- 1 Great Hall of the Biblioplex 30%
- 5 Island 100%
- 1 Mountain 20%
- 4 Riverpyre Verge 100%
- 4 Spirebluff Canal 100%
- 4 Steam Vents 100%
- 1 Stormcarved Coast 10%
Sideboard (15)
- 2
Annul
10%
- 3
Soul-Guide Lantern
100%
- 1
Spell Pierce
100%
- 2
Disdainful Stroke
10%
- 3
Eaten by Piranhas
10%
- 2
Avengers Disassembled
10%
- 2
Ral, Crackling Wit
10%
Show decklist for quicksort
Maindeck (60)
Creatures (17)
- 4
Elusive Otter // Grove's Bounty
80%
- 3
Callous Sell-Sword // Burn Together
60%
- 4
Drake Hatcher
80%
- 4
Slickshot Show-Off
100%
- 2
Gandalf, Goblins' Bane // Flameshape
70%
Sorceries (12)
- 4
Ancestral Anger
60%
- 4
Sleight of Hand
100%
- 4
Wild Ride
70%
Instants (11)
- 3
Full Bore
60%
- 3
Opt
100%
- 2
Secret Identity
70%
- 3
Shore Up
50%
Lands (20)
- 2 Island 100%
- 2 Multiversal Passage 90%
- 4 Riverpyre Verge 100%
- 4 Spirebluff Canal 100%
- 4 Starting Town 70%
- 4 Steam Vents 100%
Sideboard (15)
- 1 Great Hall of the Biblioplex 20%
- 2
Burst Lightning
30%
- 2
Fire Magic
80%
- 2
Soul-Guide Lantern
100%
- 3
Spell Pierce
100%
- 2
Flow State
20%
- 1
Giant Cindermaw
20%
- 2
Quantum Riddler
40%
Show decklist for bugzbugs
Maindeck (60)
Creatures (16)
- 4
Elusive Otter // Grove's Bounty
80%
- 4
Callous Sell-Sword // Burn Together
60%
- 4
Drake Hatcher
80%
- 4
Slickshot Show-Off
100%
Sorceries (12)
- 4
Ancestral Anger
60%
- 4
Sleight of Hand
100%
- 4
Wild Ride
70%
Instants (13)
- 3
Full Bore
60%
- 1
Into the Flood Maw
20%
- 4
Opt
100%
- 4
Secret Identity
70%
- 1
Spell Pierce
50%
Lands (19)
- 1 Island 100%
- 3 Multiversal Passage 90%
- 3 Riverpyre Verge 100%
- 4 Spirebluff Canal 100%
- 4 Starting Town 70%
- 4 Steam Vents 100%
Sideboard (15)
- 1 Great Hall of the Biblioplex 20%
- 1
Dreadmaw's Ire
10%
- 2
Fire Magic
80%
- 1
Ghost Vacuum
50%
- 2
Into the Flood Maw
70%
- 1
Shore Up
50%
- 3
Soul-Guide Lantern
100%
- 2
Spell Pierce
100%
- 2
Stock Up
20%
Show decklist for Zer014
Maindeck (60)
Creatures (12)
- 4
Drake Hatcher
80%
- 4
Slickshot Show-Off
100%
- 4
Gandalf, Goblins' Bane // Flameshape
70%
Sorceries (8)
- 4
Pym Particles
30%
- 4
Sleight of Hand
100%
Instants (16)
- 4
Burst Lightning
50%
- 4
Opt
100%
- 4
Secret Identity
70%
- 2
Spell Pierce
50%
- 2
Vibrant Outburst
30%
Artifacts (4)
- 4
Wizard's Staff
30%
Lands (20)
- 2 Great Hall of the Biblioplex 30%
- 4 Island 100%
- 2 Multiversal Passage 90%
- 4 Riverpyre Verge 100%
- 4 Spirebluff Canal 100%
- 4 Steam Vents 100%
Sideboard (15)
- 2
Into the Flood Maw
70%
- 4
Soul-Guide Lantern
100%
- 1
Spell Pierce
100%
- 2
Spell Snare
20%
- 3
Giant Cindermaw
20%
- 3
Slagstorm
20%
Show decklist for bugzbugs
Maindeck (60)
Creatures (16)
- 4
Elusive Otter // Grove's Bounty
80%
- 4
Callous Sell-Sword // Burn Together
60%
- 4
Emberheart Challenger
10%
- 4
Slickshot Show-Off
100%
Sorceries (14)
- 4
Ancestral Anger
60%
- 2
Pym Particles
30%
- 4
Sleight of Hand
100%
- 4
Wild Ride
70%
Instants (10)
- 3
Full Bore
60%
- 4
Opt
100%
- 3
Shore Up
50%
Lands (20)
- 1 Island 100%
- 3 Multiversal Passage 90%
- 4 Riverpyre Verge 100%
- 4 Spirebluff Canal 100%
- 4 Starting Town 70%
- 4 Steam Vents 100%
Sideboard (15)
- 2
Fire Magic
80%
- 1
Ghost Vacuum
50%
- 3
Into the Flood Maw
70%
- 1
Shore Up
50%
- 3
Soul-Guide Lantern
100%
- 3
Spell Pierce
100%
- 2
Flow State
20%
Show decklist for MisterTwin
Maindeck (60)
Creatures (18)
- 4
Elusive Otter // Grove's Bounty
80%
- 1
Bilbo, Thief in the Night
10%
- 3
Callous Sell-Sword // Burn Together
60%
- 4
Drake Hatcher
80%
- 4
Slickshot Show-Off
100%
- 2
Gandalf, Goblins' Bane // Flameshape
70%
Sorceries (12)
- 4
Ancestral Anger
60%
- 4
Sleight of Hand
100%
- 4
Wild Ride
70%
Instants (10)
- 3
Full Bore
60%
- 2
Opt
100%
- 2
Secret Identity
70%
- 3
Shore Up
50%
Lands (20)
- 1 Island 100%
- 3 Multiversal Passage 90%
- 4 Riverpyre Verge 100%
- 4 Spirebluff Canal 100%
- 4 Starting Town 70%
- 4 Steam Vents 100%
Sideboard (15)
- 2
Burst Lightning
30%
- 1
Fire Magic
80%
- 1
Full Bore
20%
- 1
Ghost Vacuum
50%
- 2
Into the Flood Maw
70%
- 1
Shore Up
50%
- 2
Soul-Guide Lantern
100%
- 3
Spell Pierce
100%
- 2
Quantum Riddler
40%
Show decklist for bugzbugs
Maindeck (60)
Creatures (18)
- 4
Elusive Otter // Grove's Bounty
80%
- 3
Callous Sell-Sword // Burn Together
60%
- 4
Drake Hatcher
80%
- 4
Slickshot Show-Off
100%
- 3
Gandalf, Goblins' Bane // Flameshape
70%
Sorceries (8)
- 4
Sleight of Hand
100%
- 4
Wild Ride
70%
Instants (14)
- 4
Burst Lightning
50%
- 2
Full Bore
60%
- 4
Opt
100%
- 2
Secret Identity
70%
- 2
Shore Up
50%
Lands (20)
- 1 Island 100%
- 3 Multiversal Passage 90%
- 4 Riverpyre Verge 100%
- 4 Spirebluff Canal 100%
- 4 Starting Town 70%
- 4 Steam Vents 100%
Sideboard (15)
- 2
Fire Magic
80%
- 1
Ghost Vacuum
50%
- 2
Into the Flood Maw
70%
- 2
Secret Identity
10%
- 2
Shore Up
50%
- 2
Soul-Guide Lantern
100%
- 3
Spell Pierce
100%
- 1
Gandalf, Goblins' Bane // Flameshape
10%
Show decklist for bugzbugs
Maindeck (60)
Creatures (18)
- 4
Elusive Otter // Grove's Bounty
80%
- 3
Callous Sell-Sword // Burn Together
60%
- 4
Drake Hatcher
80%
- 4
Slickshot Show-Off
100%
- 3
Gandalf, Goblins' Bane // Flameshape
70%
Sorceries (12)
- 4
Ancestral Anger
60%
- 4
Sleight of Hand
100%
- 4
Wild Ride
70%
Instants (10)
- 3
Full Bore
60%
- 2
Opt
100%
- 2
Secret Identity
70%
- 3
Shore Up
50%
Lands (20)
- 1 Island 100%
- 3 Multiversal Passage 90%
- 4 Riverpyre Verge 100%
- 4 Spirebluff Canal 100%
- 4 Starting Town 70%
- 4 Steam Vents 100%
Sideboard (15)
- 2
Burst Lightning
30%
- 1
Fire Magic
80%
- 1
Full Bore
20%
- 1
Ghost Vacuum
50%
- 2
Into the Flood Maw
70%
- 1
Shore Up
50%
- 2
Soul-Guide Lantern
100%
- 3
Spell Pierce
100%
- 2
Quantum Riddler
40%
Who plays it top pilots in this window
Method
A slot is one card in the average list. For each card, we count the lists that play at least one copy, then at least two, then at least three. We add those shares. Add every card and the boards total 60 and 15.
The settled bound is chosen at 80% of published lists. Settled slots are grey. Other slots are violet. Cards in fewer than 10% of lists still count in the argued-over total, but their rows are not shown.
The band bounds are chosen. Locked starts at 60 settled slots out of 75. Consolidated starts at 50. Debated starts at 40. Open is below 40. A locked deck is not a better deck.
Share is share of published decklists, not of the field. MTGO publishes exactly 32 decklists per Challenge, whatever the field size. A 448-player event gives the same 32 lists as a 32-player one. Those 32 lists lean heavily toward the top of the standings.
Leagues publish 5–0 decklists and no match data. They count in the deck total, in the share, in the card slots, and in the pilots, because a registered list is a registered list. They stay out of the win rate, because there is no match to count. So deck counts and shares cover all published decklists, and win rates cover paired events only.
Preliminaries contribute nothing. They publish match records but no decklists, so their matches have no archetype to attach to.
Win rates count only matches where both players published a decklist. The published 32 are the top finishers. Counting their matches against players who did not publish a list would push every archetype's rate up. With both sides counted, every win has a matching loss. So the pool always balances at exactly 50% wins.