Player

Bawer

20 lists in the last three months · last seen 25 Oct 2026

Hardest to guess

Something different Mixed

They brought 3 different decks in 5 lists. Last time out: Jund Sacrifice.

Most often: Mardu Discard, Naya Delirium.

Their last list Jund Sacrifice Standard Challenge 16 · 24 Oct 2026 · 3rd of 42 See the list

Three months of Standard 8 events, newest first. Click one to open its list.

  1. Jund Sacrifice 1 list · 24 Oct
  2. No list2 events · 22 Oct to 23 Oct
  3. Mardu Discard 3 lists · 25 Sep to 16 Oct
  4. No list1 event · 10 Aug
  5. Naya Deliriumthe archetype the source reported† 1 list · 27 Jul
24 Oct27 Jul

their most recent list 3 events with no published list 2 gaps between two different decks won it top 8 top 16 5–0 in a league

8Standard events5 lists published
61.7%match win rate29 wins, 18 losses
1stbest finishin the last three months
Not setRatingnot builtRating is not built yet. This slot is reserved.

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Their lists 5 published lists. Pick one to open it

† the archetype the source reported

Show Jund Sacrifice decklist
Jund Sacrifice Standard Challenge 16 · 24 Oct 2026 · 3rd of 42 (6–2–0)

Maindeck (60)

Creatures (23)
  • 4 Gene Pollinator
  • 4 Greedy Freebooter
  • 4 Biotech Specialist
  • 2 Magda, the Hoardmaster
  • 4 The Sackville-Bagginses
  • 3 Umbral Collar Zealot
  • 2 Smaug the Magnificent
Sorceries (4)
  • 4 Lively Dirge
Instants (4)
  • 2 Requiting Hex
  • 2 Torch the Tower
Enchantments (7)
  • 4 Obsessive Pursuit
  • 3 The Misty Mountains Cold
Lands (22)
  • 3 Blazemire Verge
  • 2 Blood Crypt
  • 4 Blooming Marsh
  • 1 Forest
  • 1 Mountain
  • 3 Overgrown Tomb
  • 4 Starting Town
  • 3 Stomping Ground
  • 1 Swamp

Sideboard (15)

  • 4 Duress
  • 1 Requiting Hex
  • 1 Guerrilla Gorilla
  • 2 Seedship Impact
  • 4 Strategic Betrayal
  • 2 Giant Cindermaw
  • 1 Leatherhead, Swamp Stalker
Gene Pollinator
Show Mardu Discard decklist
Mardu Discard Standard Challenge 32 · 16 Oct 2026 · 1st of 51 (8–1–0)

Maindeck (60)

Creatures (26)
  • 4 Dark Matter Manipulator
  • 4 Marauding Mako
  • 4 Moonshadow
  • 4 Bloodghast
  • 4 Hardened Academic
  • 1 Inti, Seneschal of the Sun
  • 4 Iron-Shield Elf
  • 1 Carnage, Crimson Chaos
Sorceries (4)
  • 4 Practiced Offense
Instants (4)
  • 2 Erode
  • 2 Requiting Hex
Enchantments (4)
  • 4 Cool but Rude
Lands (22)
  • 4 Blood Crypt
  • 3 Concealed Courtyard
  • 3 Godless Shrine
  • 2 Inspiring Vantage
  • 1 Mountain
  • 1 Multiversal Passage
  • 4 Sacred Foundry
  • 3 Starting Town
  • 1 Swamp

Sideboard (15)

  • 2 Duress
  • 2 Ghost Vacuum
  • 2 Doorkeeper Thrull
  • 2 Shoot the Sheriff
  • 2 Strategic Betrayal
  • 3 Monument to Endurance
  • 2 Day of Judgment
Dark Matter Manipulator
Show Mardu Discard decklist
Mardu Discard Standard Challenge 32 · 13 Oct 2026 · 13th of 63 (4–2–0)

Maindeck (60)

Creatures (26)
  • 2 Cecil, Dark Knight // Cecil, Redeemed Paladin
  • 4 Marauding Mako
  • 4 Moonshadow
  • 4 Bloodghast
  • 4 Hardened Academic
  • 1 Inti, Seneschal of the Sun
  • 4 Iron-Shield Elf
  • 1 Casey Jones, Vigilante
  • 2 Tersa Lightshatter
Sorceries (4)
  • 4 Practiced Offense
Instants (4)
  • 2 Erode
  • 2 Requiting Hex
Enchantments (4)
  • 4 Cool but Rude
Lands (22)
  • 4 Blood Crypt
  • 3 Concealed Courtyard
  • 3 Godless Shrine
  • 2 Inspiring Vantage
  • 1 Mountain
  • 2 Multiversal Passage
  • 4 Sacred Foundry
  • 2 Starting Town
  • 1 Swamp

Sideboard (15)

  • 1 Requisition Raid
  • 3 Sheltered by Ghosts
  • 2 Shoot the Sheriff
  • 3 Strategic Betrayal
  • 1 Case of the Crimson Pulse
  • 3 Monument to Endurance
  • 2 Day of Judgment
Cecil, Dark Knight // Cecil, Redeemed Paladin
Show Mardu Discard decklist
Mardu Discard Standard League · 25 Sep 2026 · 5–0

Maindeck (60)

Creatures (26)
  • 2 Cecil, Dark Knight // Cecil, Redeemed Paladin
  • 4 Marauding Mako
  • 4 Moonshadow
  • 4 Bloodghast
  • 4 Hardened Academic
  • 1 Inti, Seneschal of the Sun
  • 4 Iron-Shield Elf
  • 1 Casey Jones, Vigilante
  • 2 Tersa Lightshatter
Sorceries (4)
  • 4 Practiced Offense
Instants (4)
  • 2 Erode
  • 2 Requiting Hex
Enchantments (4)
  • 4 Cool but Rude
Lands (22)
  • 4 Blood Crypt
  • 3 Concealed Courtyard
  • 3 Godless Shrine
  • 2 Inspiring Vantage
  • 1 Mountain
  • 1 Multiversal Passage
  • 4 Sacred Foundry
  • 3 Starting Town
  • 1 Swamp

Sideboard (15)

  • 1 Requisition Raid
  • 3 Sheltered by Ghosts
  • 2 Shoot the Sheriff
  • 3 Strategic Betrayal
  • 1 Case of the Crimson Pulse
  • 3 Monument to Endurance
  • 2 Day of Judgment
Cecil, Dark Knight // Cecil, Redeemed Paladin
Show Naya Delirium decklist
Naya Deliriumthe archetype the source reported† Standard Challenge 32 · 27 Jul 2026 · 25th of 50 (3–3–0)

Maindeck (60)

Creatures (17)
  • 4 Patchwork Beastie
  • 4 Fear of Missing Out
  • 4 Keen-Eyed Curator
  • 4 Wildfire Wickerfolk
  • 1 Leatherhead, Swamp Stalker
Sorceries (11)
  • 2 Bushwhack
  • 4 Break Out
  • 1 Esper Origins // Summon: Esper Maduin
  • 4 Practiced Offense
Instants (11)
  • 3 Burst Lightning
  • 4 Rapid Rescue
  • 1 Royal Treatment
  • 2 Violent Urge
  • 1 Overprotect
Lands (21)
  • 1 Forest
  • 3 Hushwood Verge
  • 1 Mountain
  • 1 Multiversal Passage
  • 1 Plains
  • 4 Starting Town
  • 4 Stomping Ground
  • 2 Temple Garden
  • 4 Thornspire Verge

Sideboard (15)

  • 1 Impractical Joke
  • 3 Snakeskin Veil
  • 1 Soul-Guide Lantern
  • 1 Dawn's Truce
  • 3 Pyroclasm
  • 3 Sheltered by Ghosts
  • 2 Scrapshooter
  • 1 Leatherhead, Swamp Stalker
Patchwork Beastie

Best finishes in the last three months

Method

The window is three months. Every count on this page covers the last three calendar months of Standard events.

'Likely playing' is the run, not the total. We take their most recent published list and count back while the deck stays the same. We do not average the whole window. A player who played one deck for six weeks and then changed is playing the new one, and a count over three months would still name the old one.

The word beside the deck says how far the run can be trusted. Certain means the deck is 90% or more of their lists, over at least five lists. Likely means the run is three lists or longer, or that six of their last eight were the same deck. Mixed means neither, so expect anything. Not enough means fewer than three lists, which is too few to guess from.

Events with no published list are drawn as dark notches. When the decks on both sides of a stretch differ, the stretch is a gap instead. A Challenge publishes the top 32 and a Preliminary publishes none, so a player can enter every week and still have gaps. We draw the gap instead of hiding it.

Win rate is wins divided by wins plus losses, over every event they entered. Byes and draws are left out. It counts events with no published list too.

Archetype labels come from the source when it publishes one, and from our classifier when it does not. A guess is marked with *. Unknown means the classifier could not place the list.

The rating is not built yet. This slot is reserved as the fourth number under the strip.