Player
BADTRONPLAYER
4 lists in the last three months · last seen 1 Sep 2026
art from Seething Song
Likely playing
Ruby Storm Not enough
Their only list in three months. One list does not tell you much.
Ruby Storm is 0.7% of Pauper right now.
Three months of Pauper 2 events, newest first. Click one to open its list.
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their most recent list 1 event with no published list 1 gap between two different decks top 8
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Their lists the one list the source published
Show Ruby Storm decklist
Maindeck (60)
Creatures (8)
- 4
Goblin Anarchomancer
- 4
Thornscape Familiar
Sorceries (10)
- 4
Highway Robbery
- 4
Glimpse the Impossible
- 2
Seize the Storm
Instants (24)
- 4
Desperate Ritual
- 3
First Day of Class
- 4
Manamorphose
- 2
Crossover Collaboration
- 4
Electric Revelation
- 4
Seething Song
- 3
Big Score
Lands (18)
- 4 Geothermal Crevice
- 1 Gruul Turf
- 4 Hickory Woodlot
- 5 Mountain
- 4 Sandstone Needle
Sideboard (15)
- 1
Firebending Lesson
- 4
Pyroblast
- 3
Red Elemental Blast
- 1
Abandon Attachments
- 1
Flaring Pain
- 1
Origin of Metalbending
- 3
Weather the Storm
- 1
Waterbending Lesson
Best finishes in the last three months
- 5th Pauper Challenge 32 6 Aug 2026
Method
The window is three months. Every count on this page covers the last three calendar months of Pauper events.
'Likely playing' is the run, not the total. We take their most recent published list and count back while the deck stays the same. We do not average the whole window. A player who played one deck for six weeks and then changed is playing the new one, and a count over three months would still name the old one.
The word beside the deck says how far the run can be trusted. Certain means the deck is 90% or more of their lists, over at least five lists. Likely means the run is three lists or longer, or that six of their last eight were the same deck. Mixed means neither, so expect anything. Not enough means fewer than three lists, which is too few to guess from.
Events with no published list are drawn as dark notches. When the decks on both sides of a stretch differ, the stretch is a gap instead. A Challenge publishes the top 32 and a Preliminary publishes none, so a player can enter every week and still have gaps. We draw the gap instead of hiding it.
Win rate is wins divided by wins plus losses, over every event they entered. Byes and draws are left out. It counts events with no published list too.
Archetype labels come from the source when it publishes one, and from our classifier when it does not. A guess is marked with *. Unknown means the classifier could not place the list.
The rating is not built yet. This slot is reserved as the fourth number under the strip.