Player

Zoru

6 lists in the last three months · last seen 23 Oct 2026

Hardest to guess

Something different Mixed

They brought 2 different decks in 6 lists. Last time out: Dimir Midrange.

Most often: Sam Combo.

Their last list Dimir Midrangethe archetype is an automated guess* Modern League · 23 Oct 2026 · 5–0 See the list

Three months of Modern 8 events, newest first. Click one to open its list.

  1. Dimir Midrangethe archetype is an automated guess* 1 list · 23 Oct
  2. No list1 event · 17 Oct
  3. Sam Combo 5 lists · 25 Jul to 3 Oct
23 Oct25 Jul

Point at an event to see it. Click it to open the list.

their most recent list 2 events with no published list 1 gap between two different decks 5–0 in a league

8Modern events6 lists published
77.5%match win rate31 wins, 9 losses
17thbest finishin the last three months
Not setRatingnot builtRating is not built yet. This slot is reserved.

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Their lists 6 published lists. Pick one to open it

* the archetype is an automated guess

Show Dimir Midrange decklist
Dimir Midrangethe archetype is an automated guess* Modern League · 23 Oct 2026 · 5–0

Maindeck (60)

Creatures (12)
  • 3 Orcish Bowmasters
  • 2 Snapcaster Mage
  • 4 Wan Shi Tong, Librarian
  • 3 Subtlety
Instants (24)
  • 2 Cling to Dust
  • 4 Fatal Push
  • 1 Into the Flood Maw
  • 1 Requiting Hex
  • 1 Spell Pierce
  • 3 Spell Snare
  • 4 Consult the Star Charts
  • 4 Counterspell
  • 1 Drown in the Loch
  • 2 Sheoldred's Edict
  • 1 Force of Negation
Lands (24)
  • 1 Bloodstained Mire
  • 4 Field of Ruin
  • 1 Gloomlake Verge
  • 4 Island
  • 3 Misty Rainforest
  • 4 Polluted Delta
  • 1 Swamp
  • 3 Undercity Sewers
  • 3 Watery Grave

Sideboard (15)

  • 2 Engineered Explosives
  • 4 Consign to Memory
  • 1 Test of Talents
  • 3 Mystical Dispute
  • 1 Kaito, Bane of Nightmares
  • 4 Leyline of the Void
Orcish Bowmasters
Show Sam Combo decklist
Sam Combo Modern League · 3 Oct 2026 · 5–0

Maindeck (60)

Creatures (28)
  • 1 Arboreal Grazer
  • 3 Carrion Feeder
  • 4 Cauldron Familiar
  • 4 Gilded Goose
  • 1 Haywire Mite
  • 1 Mistcaller
  • 1 Viscera Seer
  • 2 Young Wolf
  • 2 Badgermole Cub
  • 2 Orcish Bowmasters
  • 4 Samwise Gamgee
  • 1 Aang, Swift Savior // Aang and La, Ocean's Fury
  • 1 Abhorrent Oculus
  • 1 Yawgmoth, Thran Physician
Sorceries (2)
  • 2 Malevolent Rumble
Instants (4)
  • 4 Chord of Calling
Enchantments (4)
  • 4 Birthing Ritual
Lands (22)
  • 2 Boseiju, Who Endures
  • 1 Breeding Pool
  • 2 City of Brass
  • 1 Dryad Arbor
  • 1 Forest
  • 1 Godless Shrine
  • 1 Lush Portico
  • 1 Overgrown Tomb
  • 1 Temple Garden
  • 1 Underground Mortuary
  • 4 Verdant Catacombs
  • 4 Windswept Heath
  • 2 Wooded Foothills

Sideboard (15)

  • 3 Consign to Memory
  • 3 Fatal Push
  • 1 Portable Hole
  • 2 Thoughtseize
  • 1 Vexing Bauble
  • 1 Drannith Magistrate
  • 1 Gaddock Teeg
  • 1 Endurance
  • 2 Force of Vigor
Arboreal Grazer
Show Sam Combo decklist
Sam Combo Modern League · 29 Sep 2026 · 5–0

Maindeck (60)

Creatures (29)
  • 1 Arboreal Grazer
  • 3 Carrion Feeder
  • 4 Cauldron Familiar
  • 4 Gilded Goose
  • 1 Haywire Mite
  • 1 Mistcaller
  • 1 Viscera Seer
  • 2 Young Wolf
  • 2 Badgermole Cub
  • 3 Orcish Bowmasters
  • 4 Samwise Gamgee
  • 1 Aang, Swift Savior // Aang and La, Ocean's Fury
  • 1 Abhorrent Oculus
  • 1 Yawgmoth, Thran Physician
Sorceries (1)
  • 1 Malevolent Rumble
Instants (4)
  • 4 Chord of Calling
Enchantments (4)
  • 4 Birthing Ritual
Lands (22)
  • 2 Boseiju, Who Endures
  • 1 Breeding Pool
  • 2 City of Brass
  • 1 Dryad Arbor
  • 1 Forest
  • 1 Godless Shrine
  • 1 Lush Portico
  • 1 Overgrown Tomb
  • 1 Temple Garden
  • 1 Underground Mortuary
  • 4 Verdant Catacombs
  • 4 Windswept Heath
  • 2 Wooded Foothills

Sideboard (15)

  • 3 Consign to Memory
  • 2 Fatal Push
  • 1 Portable Hole
  • 2 Thoughtseize
  • 1 Vexing Bauble
  • 1 Drannith Magistrate
  • 1 Gaddock Teeg
  • 1 Masked Vandal
  • 1 Endurance
  • 2 Force of Vigor
Arboreal Grazer
Show Sam Combo decklist
Sam Combo Modern League · 20 Aug 2026 · 5–0

Maindeck (60)

Creatures (27)
  • 1 Arboreal Grazer
  • 3 Carrion Feeder
  • 4 Cauldron Familiar
  • 4 Gilded Goose
  • 1 Haywire Mite
  • 1 Ragavan, Nimble Pilferer
  • 1 Viscera Seer
  • 2 Young Wolf
  • 3 Ajani, Nacatl Pariah // Ajani, Nacatl Avenger
  • 2 Badgermole Cub
  • 4 Samwise Gamgee
  • 1 Yawgmoth, Thran Physician
Sorceries (1)
  • 1 Malevolent Rumble
Instants (4)
  • 4 Chord of Calling
Enchantments (6)
  • 4 Birthing Ritual
  • 2 Goblin Bombardment
Lands (22)
  • 2 Boseiju, Who Endures
  • 2 City of Brass
  • 1 Dryad Arbor
  • 1 Forest
  • 1 Godless Shrine
  • 1 Lush Portico
  • 1 Overgrown Tomb
  • 1 Stomping Ground
  • 1 Temple Garden
  • 1 Underground Mortuary
  • 4 Verdant Catacombs
  • 4 Windswept Heath
  • 2 Wooded Foothills

Sideboard (15)

  • 2 Fatal Push
  • 1 Krark-Clan Shaman
  • 2 Thoughtseize
  • 1 Vexing Bauble
  • 1 Frenzied Baloth
  • 1 Gaddock Teeg
  • 1 Masked Vandal
  • 1 Soulless Jailer
  • 1 Suncleanser
  • 2 Endurance
  • 2 Force of Vigor
Arboreal Grazer
Show Sam Combo decklist
Sam Combo Modern League · 2 Aug 2026 · 5–0

Maindeck (60)

Creatures (28)
  • 2 Arboreal Grazer
  • 3 Carrion Feeder
  • 4 Cauldron Familiar
  • 4 Gilded Goose
  • 1 Haywire Mite
  • 1 Viscera Seer
  • 2 Young Wolf
  • 3 Badgermole Cub
  • 1 Orcish Bowmasters
  • 4 Samwise Gamgee
  • 1 Abhorrent Oculus
  • 1 Endurance
  • 1 Yawgmoth, Thran Physician
Sorceries (2)
  • 2 Malevolent Rumble
Instants (4)
  • 4 Chord of Calling
Enchantments (4)
  • 4 Birthing Ritual
Lands (22)
  • 2 Boseiju, Who Endures
  • 1 Breeding Pool
  • 2 City of Brass
  • 1 Dryad Arbor
  • 1 Forest
  • 1 Godless Shrine
  • 1 Lush Portico
  • 1 Overgrown Tomb
  • 1 Temple Garden
  • 1 Underground Mortuary
  • 4 Verdant Catacombs
  • 4 Windswept Heath
  • 2 Wooded Foothills

Sideboard (15)

  • 2 Fatal Push
  • 1 Mistcaller
  • 1 Portable Hole
  • 2 Thoughtseize
  • 1 Vexing Bauble
  • 1 Frenzied Baloth
  • 1 Gaddock Teeg
  • 1 Soulless Jailer
  • 1 Suncleanser
  • 1 Witherbloom Charm
  • 1 Endurance
  • 2 Force of Vigor
Arboreal Grazer
Show Sam Combo decklist
Sam Combo Modern Showcase Qualifier · 25 Jul 2026 · 17th of 33 (3–3–0)

Maindeck (60)

Creatures (28)
  • 2 Arboreal Grazer
  • 3 Carrion Feeder
  • 4 Cauldron Familiar
  • 4 Gilded Goose
  • 1 Haywire Mite
  • 1 Viscera Seer
  • 2 Young Wolf
  • 3 Badgermole Cub
  • 1 Orcish Bowmasters
  • 4 Samwise Gamgee
  • 1 Abhorrent Oculus
  • 1 Endurance
  • 1 Yawgmoth, Thran Physician
Sorceries (2)
  • 2 Malevolent Rumble
Instants (4)
  • 4 Chord of Calling
Enchantments (4)
  • 4 Birthing Ritual
Lands (22)
  • 2 Boseiju, Who Endures
  • 1 Breeding Pool
  • 2 City of Brass
  • 1 Dryad Arbor
  • 1 Forest
  • 1 Godless Shrine
  • 1 Lush Portico
  • 1 Overgrown Tomb
  • 1 Temple Garden
  • 1 Underground Mortuary
  • 4 Verdant Catacombs
  • 4 Windswept Heath
  • 2 Wooded Foothills

Sideboard (15)

  • 2 Fatal Push
  • 1 Mistcaller
  • 1 Portable Hole
  • 2 Thoughtseize
  • 1 Vexing Bauble
  • 1 Deep-Cavern Bat
  • 1 Gaddock Teeg
  • 1 Soulless Jailer
  • 1 Suncleanser
  • 1 Witherbloom Charm
  • 1 Endurance
  • 2 Force of Vigor
Arboreal Grazer

Best finishes in the last three months

Method

The window is three months. Every count on this page covers the last three calendar months of Modern events.

'Likely playing' is the run, not the total. We take their most recent published list and count back while the deck stays the same. We do not average the whole window. A player who played one deck for six weeks and then changed is playing the new one, and a count over three months would still name the old one.

The word beside the deck says how far the run can be trusted. Certain means the deck is 90% or more of their lists, over at least five lists. Likely means the run is three lists or longer, or that six of their last eight were the same deck. Mixed means neither, so expect anything. Not enough means fewer than three lists, which is too few to guess from.

Events with no published list are drawn as dark notches. When the decks on both sides of a stretch differ, the stretch is a gap instead. A Challenge publishes the top 32 and a Preliminary publishes none, so a player can enter every week and still have gaps. We draw the gap instead of hiding it.

Win rate is wins divided by wins plus losses, over every event they entered. Byes and draws are left out. It counts events with no published list too.

Archetype labels come from the source when it publishes one, and from our classifier when it does not. A guess is marked with *. Unknown means the classifier could not place the list.

The rating is not built yet. This slot is reserved as the fourth number under the strip.