Player

quark888

4 lists in the last three months · last seen 8 Sep 2026

art from Orim's Chant

Likely playing

Jeskai Control Not enough

Their most recent of 2 lists in three months. That is too few to guess from.

Before that: Ruby Storm.

Jeskai Control is 1.2% of Modern right now.

Their last list Jeskai Control Modern Challenge 96 · 8 Jul 2026 · 4th of 109 See the list

Three months of Modern 5 events, newest first. Click one to open its list.

  1. No list3 events · 12 Jul to 19 Jul
  2. Jeskai Control 1 list · 8 Jul
  3. Ruby Storm 1 list · 24 Jun
19 Jul24 Jun

Point at an event to see it. Click it to open the list.

their most recent list 3 events with no published list 1 gap between two different decks top 8 5–0 in a league

5Modern events2 lists published
56.2%match win rate18 wins, 14 losses
4thbest finishin the last three months
Not setRatingnot builtRating is not built yet. This slot is reserved.

Head to head your own record against them

Add your own handle to see your past matches against quark888.

We keep it on this device for one month, in a cookie that does nothing else. You can remove it here at any time.

Their lists 2 published lists. Pick one to open it

Show Jeskai Control decklist
Jeskai Control Modern Challenge 96 · 8 Jul 2026 · 4th of 109 (7–2–0)

Maindeck (60)

Creatures (3)
  • 3 Solitude
Sorceries (6)
  • 2 Prismatic Ending
  • 3 Wrath of the Skies
  • 1 Supreme Verdict
Instants (20)
  • 1 Flashback
  • 3 Galvanic Discharge
  • 4 Orim's Chant
  • 2 Spell Snare
  • 3 Consult the Star Charts
  • 3 Counterspell
  • 3 Brainsurge
  • 1 Force of Negation
Planeswalkers (5)
  • 3 Teferi, Time Raveler
  • 2 Teferi, Hero of Dominaria
Artifacts (2)
  • 2 Isochron Scepter
Lands (24)
  • 4 Arid Mesa
  • 1 Elegant Parlor
  • 4 Flooded Strand
  • 1 Geier Reach Sanitarium
  • 2 Hallowed Fountain
  • 2 Island
  • 1 Meticulous Archive
  • 1 Monumental Henge
  • 1 Otawara, Soaring City
  • 2 Plains
  • 3 Scalding Tarn
  • 1 Steam Vents
  • 1 Thundering Falls

Sideboard (15)

Companion (1)
  • 1 Kaheera, the Orphanguard
  • 4 Consign to Memory
  • 1 Surgical Extraction
  • 1 High Noon
  • 1 Rest in Peace
  • 1 Wrath of the Skies
  • 1 Force of Negation
  • 3 Mystical Dispute
  • 2 Beza, the Bounding Spring
Kaheera, the Orphanguard
Show Ruby Storm decklist
Ruby Storm Modern League · 24 Jun 2026 · 5–0

Maindeck (60)

Creatures (4)
  • 4 Ral, Monsoon Mage // Ral, Leyline Prodigy
Sorceries (18)
  • 1 Grapeshot
  • 4 Reckless Impulse
  • 4 Wrenn's Resolve
  • 4 Hex Magic
  • 2 Wish
  • 3 Past in Flames
Instants (14)
  • 4 Desperate Ritual
  • 4 Manamorphose
  • 4 Pyretic Ritual
  • 2 Valakut Awakening // Valakut Stoneforge
Artifacts (4)
  • 4 Ruby Medallion
Enchantments (2)
  • 2 Artist's Talent
Lands (18)
  • 3 Arid Mesa
  • 2 Bloodstained Mire
  • 2 Elegant Parlor
  • 1 Gemstone Caverns
  • 4 Mountain
  • 1 Sacred Foundry
  • 2 Scalding Tarn
  • 1 Sunbaked Canyon
  • 2 Wooded Foothills

Sideboard (15)

  • 4 Orim's Chant
  • 4 Prismatic Ending
  • 1 Grapeshot
  • 2 Brotherhood's End
  • 2 Wear // Tear
  • 1 Empty the Warrens
  • 1 Past in Flames
Ral, Monsoon Mage // Ral, Leyline Prodigy

Best finishes in the last three months

Method

The window is three months. Every count on this page covers the last three calendar months of Modern events.

'Likely playing' is the run, not the total. We take their most recent published list and count back while the deck stays the same. We do not average the whole window. A player who played one deck for six weeks and then changed is playing the new one, and a count over three months would still name the old one.

The word beside the deck says how far the run can be trusted. Certain means the deck is 90% or more of their lists, over at least five lists. Likely means the run is three lists or longer, or that six of their last eight were the same deck. Mixed means neither, so expect anything. Not enough means fewer than three lists, which is too few to guess from.

Events with no published list are drawn as dark notches. When the decks on both sides of a stretch differ, the stretch is a gap instead. A Challenge publishes the top 32 and a Preliminary publishes none, so a player can enter every week and still have gaps. We draw the gap instead of hiding it.

Win rate is wins divided by wins plus losses, over every event they entered. Byes and draws are left out. It counts events with no published list too.

Archetype labels come from the source when it publishes one, and from our classifier when it does not. A guess is marked with *. Unknown means the classifier could not place the list.

The rating is not built yet. This slot is reserved as the fourth number under the strip.