Metagame

Vintage metagame

Vintage, over the last
597Decks
45Events
17Archetypes
12 Aug – 10 SepWindow

The field every block is sized by its share of published decklists

  • Block size: share of published decklists.
  • Gold edge: win rate above 50%.
  • Blue edge: win rate below 50%.
  • Corner tag: places gained or lost against the previous window.
  • Hatched block: everything the list does not name.
Show the numbers
  1. 1 Raker Shops 13.1% share78 decks Same place −9.6 46.1% win rate, 95% range 40.3% to 52.1% 125–146–0 wins, losses and draws 271 matches
  2. 2 Dimir Lurrus Control 11.6% share69 decks Up 5 places +6.6 53.7% win rate, 95% range 47.9% to 59.3% 154–133–0 wins, losses and draws 287 matches
  3. 3 Mono-White Initiative 10.2% share61 decks Down 1 place −3.1 48.9% win rate, 95% range 43.0% to 54.8% 132–138–0 wins, losses and draws 270 matches
  4. 4 Oath of Druids 9.0% share54 decks Up 7 places +5.8 50.4% win rate, 95% range 44.3% to 56.5% 129–127–0 wins, losses and draws 256 matches
  5. 5 Blue Tinker 8.4% share50 decks Up 3 places +3.4 51.2% win rate, 95% range 44.4% to 58.0% 105–100–0 wins, losses and draws 205 matches
  6. 6 Lurrus PO 8.2% share49 decks Down 2 places +2.2 56.3% win rate, 95% range 48.5% to 63.8% 89–69–0 wins, losses and draws 158 matches
  7. 7 Dredge 7.4% share44 decks Up 6 places +4.3 45.5% win rate, 95% range 38.5% to 52.6% 85–102–0 wins, losses and draws 187 matches
  8. 8 Jewel Shops 6.9% share41 decks Down 2 places +1.1 50.4% win rate, 95% range 41.7% to 59.1% 62–61–0 wins, losses and draws 123 matches
  9. 9 Lurrus Breach 4.2% share25 decks Down 4 places −1.6 51.7% win rate, 95% range 42.8% to 60.5% 61–57–0 wins, losses and draws 118 matches
  10. 10 Esper Lurrus Control 4.2% share25 decks Up 5 places +2.8 51.1% win rate, 95% range 41.1% to 60.9% 48–46–0 wins, losses and draws 94 matches
  11. 11 Sphere Shops 4.2% share25 decks Up 3 places +1.1 45.2% win rate, 95% range 35.0% to 55.9% 38–46–0 wins, losses and draws 84 matches
  12. 12 Doomsday 3.2% share19 decks Down 2 places −0.7 51.2% win rate, 95% range 40.8% to 61.4% 44–42–0 wins, losses and draws 86 matches
  13. 13 Sultai Midrange 2.0% share12 decks Down 1 place −1.1 48.6% win rate, 95% range 33.4% to 64.1% 18–19–0 wins, losses and draws 37 matches
  14. 14 Counter Vine 2.0% share12 decks Down 11 places −4.7 45.3% win rate, 95% range 32.7% to 58.5% 24–29–0 wins, losses and draws 53 matches
  15. 15 Eldrazi 1.2% share7 decks Up 2 places +1.0 57.1% win rate, 95% range 39.1% to 73.5% 16–12–0 wins, losses and draws 28 matches
  16. 16 Paradoxical Outcome 0.8% share5 decks Down 7 places −4.2 40.7% win rate, 95% range 24.5% to 59.3% 11–16–0 wins, losses and draws 27 matches
  17. 17 Lurrus DRS 0.5% share3 decks Down 1 place −0.7 61.1% win rate, 95% range 38.6% to 79.7% 11–7–0 wins, losses and draws 18 matches

3.0% of the field is not in the list above. That is 18 unclassified decks. Together they go 35–37–0 over 72 matches.

Recent events grouped by day. The name opens the event page

14 Aug
Vintage Challenge 32
won by Dimir Lurrus Control · jake-upLVT 37 players · 32 lists
Vintage League
5 five-win lists 5 players · 5 lists
#RecordDeckPlayer
no rank: the source published none 5–0 Esper Lurrus Controlthe archetype is an automated guess* albertosd87
no rank: the source published none 5–0 Doomsday Enrichetta
no rank: the source published none 5–0 Doomsday gusti99
no rank: the source published none 5–0 Lurrus POthe archetype is an automated guess* Kenzaburo
no rank: the source published none 5–0 Raker Shops LordRaistlin23

A League publishes 5–0 lists with no ranking. These are the first 5.

All 5 players and lists →
13 Aug
Vintage Challenge 32
won by Dredge · Xenowan 50 players · 32 lists
Vintage League
7 five-win lists 7 players · 7 lists
#RecordDeckPlayer
no rank: the source published none 5–0 Esper Lurrus Controlthe archetype is an automated guess* albertosd87
no rank: the source published none 5–0 Raker Shops CapTenPlanIt
no rank: the source published none 5–0 Azorius Initiativethe archetype the source reported fatto10
no rank: the source published none 5–0 Sphere Shops fondaparinoux
no rank: the source published none 5–0 Sphere Shops OrnatePuzzles
no rank: the source published none 5–0 Lurrus PO reojund
no rank: the source published none 5–0 Jewel Shops robcastermage13

A League publishes 5–0 lists with no ranking. These are the first 7.

All 7 players and lists →
12 Aug
Vintage League
6 five-win lists 6 players · 6 lists
#RecordDeckPlayer
no rank: the source published none 5–0 Oath of Druids Arkmaru
no rank: the source published none 5–0 Dredge blackdecks99
no rank: the source published none 5–0 Blue Tinker gonzi
no rank: the source published none 5–0 Raker Shops ice_nine_BIGFAN
no rank: the source published none 5–0 Raker Shops jagers_master
no rank: the source published none 5–0 Jewel Shops taku123

A League publishes 5–0 lists with no ranking. These are the first 6.

All 6 players and lists →
Method

Share is share of published decklists, not of the field. MTGO publishes exactly 32 decklists per Challenge, whatever the field size. A 448-player event gives the same 32 lists as a 32-player one. Those 32 lists lean heavily toward the top of the standings.

Leagues publish 5–0 decklists and no match data. Deck counts and shares count them, because a registered list is a registered list. Win rates cannot, because a League has no matches. So counts and shares cover all published decklists, and win rates cover paired events only.

Preliminaries contribute nothing. They publish match records but no decklists, so their matches have no archetype to attach to.

Win rates count only matches where both players published a decklist. The published 32 are the top finishers. Counting their matches against players who did not publish a list would push every archetype's rate up. With both sides counted, every win has a matching loss. So the pool always balances at exactly 50% wins.