Temur Battlecrier representative art for Temur Battlecrier

Art: Brent Hollowell © Wizards of the Coast

← Standard metagame

Temur Battlecrier

2 decks from 2 events · 26 Sep – 25 Oct 2026

Counting lists over the last
2Decks0.1% of published lists▴ 0.0 pp vs. the 30 days before
45.5%Win rate 21.3–72.0% · 5–6–1 · 12-match sample
56.5 of 75 ConsolidatedSlots settled21 cards, each in 80% of lists or more
18.5 slotsStill argued overspread over 25 cards, in both boards

Maindeck 60 slots

4 copies in every list 4 copies in 1 list out of 4 1 copy in every list always 1 copy, sometimes 2 Grey means 80% of lists or more. Violet means fewer.

Settled core

17 cards · 50.5 slots
Botanical Sanctum 100% Botanical Sanctum1st 100% · 2nd 100% · 3rd 50% · 4th 50%
Breeding Pool 100% Breeding Pool1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Devastating Onslaught 100% Devastating Onslaught1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Forest 100% Forest1st 100% · 2nd 50%
Heartwood Crafter // Soul Tether 100% Heartwood Crafter // Soul Tether1st 100% · 2nd 100% · 3rd 50% · 4th 50%
Interdimensional Web Watch 100% Interdimensional Web Watch1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Island 100% Island1st 100%
Llanowar Elves 100% Llanowar Elves1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Michelangelo's Technique 100% Michelangelo's Technique1st 100% · 2nd 100% · 3rd 100% · 4th 50%
Multiversal Passage 100% Multiversal Passage1st 100% · 2nd 50%
Outcaster Trailblazer 100% Outcaster Trailblazer1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Quantum Riddler 100% Quantum Riddler1st 100% · 2nd 100% · 3rd 50%
Spell Pierce 100% Spell Pierce1st 100% · 2nd 50%
Starting Town 100% Starting Town1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Stomping Ground 100% Stomping Ground1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Temur Battlecrier 100% Temur Battlecrier1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Willowrush Verge 100% Willowrush Verge1st 100%

Still argued over

12 cards · 9.5 slots
Abrade 50% Abrade1st 50% · 2nd 50%
Dragonhawk, Fate's Tempest 50% Dragonhawk, Fate's Tempest1st 50%
Formidable Speaker 50% Formidable Speaker1st 50%
Hex Magic 50% Hex Magic1st 50%
Lavaleaper 50% Lavaleaper1st 50%
Marang River Regent // Coil and Catch // Marang River Regent 50% Marang River Regent // Coil and Catch // Marang River Regent1st 50% · 2nd 50%
Riverpyre Verge 50% Riverpyre Verge1st 50%
Smuggler's Surprise 50% Smuggler's Surprise1st 50%
Spider Manifestation 50% Spider Manifestation1st 50% · 2nd 50% · 3rd 50% · 4th 50%
Stormcarved Coast 50% Stormcarved Coast1st 50%
Thor, God of Thunder 50% Thor, God of Thunder1st 50% · 2nd 50%
Thornspire Verge 50% Thornspire Verge1st 50% · 2nd 50%

Point to a card to read its copies. Each percentage is the share of lists that play at least that many.

Sideboard 15 slots

Settled core

4 cards · 6 slots
Disdainful Stroke 100% Disdainful Stroke1st 100% · 2nd 50%
Fire Magic 100% Fire Magic1st 100% · 2nd 100%
Ghost Vacuum 100% Ghost Vacuum1st 100% · 2nd 50%
Negate 100% Negate1st 100%

Still argued over

13 cards · 9 slots
Abrade 50% Abrade1st 50% · 2nd 50%
Bolt Bend 50% Bolt Bend1st 50%
Dragonhawk, Fate's Tempest 50% Dragonhawk, Fate's Tempest1st 50%
Enduring Curiosity 50% Enduring Curiosity1st 50% · 2nd 50%
Esper Origins // Summon: Esper Maduin 50% Esper Origins // Summon: Esper Maduin1st 50% · 2nd 50%
Garruk, Curse Breaker 50% Garruk, Curse Breaker1st 50%
Guerrilla Gorilla 50% Guerrilla Gorilla1st 50%
Into the Flood Maw 50% Into the Flood Maw1st 50% · 2nd 50% · 3rd 50%
Origin of Metalbending 50% Origin of Metalbending1st 50%
Pawpatch Formation 50% Pawpatch Formation1st 50%
Soul-Guide Lantern 50% Soul-Guide Lantern1st 50%
Spell Pierce 50% Spell Pierce1st 50%
Surrak, Elusive Hunter 50% Surrak, Elusive Hunter1st 50%

Point to a card to read its copies. Each percentage is the share of lists that play at least that many.

The lists people registered 2 published lists in this window. Pick one. The lists can reach past this window. The numbers above count only this window.

Every list

newest first
Show decklist for Xraphie
#38 Xraphie $1K Standard RCQ - SCG CON Hartford · 2026-10-23 · 3-4-0 Representative

Maindeck (60)

Creatures (23)
  • 2 Heartwood Crafter // Soul Tether 100%
  • 4 Llanowar Elves 100%
  • 4 Spider Manifestation 50%
  • 4 Outcaster Trailblazer 100%
  • 4 Temur Battlecrier 100%
  • 3 Quantum Riddler 100%
  • 2 Thor, God of Thunder 50%
Sorceries (8)
  • 4 Devastating Onslaught 100%
  • 4 Michelangelo's Technique 100%
Instants (3)
  • 1 Smuggler's Surprise 50%
  • 2 Spell Pierce 100%
Artifacts (4)
  • 4 Interdimensional Web Watch 100%
Lands (22)
  • 4 Botanical Sanctum 100%
  • 4 Breeding Pool 100%
  • 1 Forest 100%
  • 1 Island 100%
  • 1 Multiversal Passage 100%
  • 4 Starting Town 100%
  • 4 Stomping Ground 100%
  • 2 Thornspire Verge 50%
  • 1 Willowrush Verge 100%

Sideboard (15)

  • 2 Fire Magic 100%
  • 1 Ghost Vacuum 100%
  • 1 Soul-Guide Lantern 50%
  • 2 Abrade 50%
  • 2 Disdainful Stroke 100%
  • 1 Guerrilla Gorilla 50%
  • 1 Negate 100%
  • 1 Origin of Metalbending 50%
  • 1 Pawpatch Formation 50%
  • 1 Surrak, Elusive Hunter 50%
  • 2 Enduring Curiosity 50%
Heartwood Crafter // Soul Tether
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.
Show decklist for haung6
#39 haung6 $uper $unday RCQ - SCG CON Los Angeles · 2026-10-11 · 2-3-0

Maindeck (60)

Creatures (23)
  • 4 Heartwood Crafter // Soul Tether 100%
  • 4 Llanowar Elves 100%
  • 1 Formidable Speaker 50%
  • 4 Outcaster Trailblazer 100%
  • 4 Temur Battlecrier 100%
  • 1 Lavaleaper 50%
  • 1 Dragonhawk, Fate's Tempest 50%
  • 2 Quantum Riddler 100%
  • 2 Marang River Regent // Coil and Catch // Marang River Regent 50%
Sorceries (8)
  • 4 Devastating Onslaught 100%
  • 1 Hex Magic 50%
  • 3 Michelangelo's Technique 100%
Instants (3)
  • 1 Spell Pierce 100%
  • 2 Abrade 50%
Artifacts (4)
  • 4 Interdimensional Web Watch 100%
Lands (22)
  • 2 Botanical Sanctum 100%
  • 4 Breeding Pool 100%
  • 2 Forest 100%
  • 1 Island 100%
  • 2 Multiversal Passage 100%
  • 1 Riverpyre Verge 50%
  • 4 Starting Town 100%
  • 4 Stomping Ground 100%
  • 1 Stormcarved Coast 50%
  • 1 Willowrush Verge 100%

Sideboard (15)

  • 2 Fire Magic 100%
  • 2 Ghost Vacuum 100%
  • 3 Into the Flood Maw 50%
  • 1 Spell Pierce 50%
  • 1 Disdainful Stroke 100%
  • 2 Esper Origins // Summon: Esper Maduin 50%
  • 1 Negate 100%
  • 1 Bolt Bend 50%
  • 1 Dragonhawk, Fate's Tempest 50%
  • 1 Garruk, Curse Breaker 50%
Heartwood Crafter // Soul Tether
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.
Show decklist for nobrawn
5–0 nobrawn Standard League · 2026-08-31 · 5-0-0

Maindeck (60)

Creatures (15)
  • 4 Outcaster Trailblazer 100%
  • 4 Temur Battlecrier 100%
  • 3 Quantum Riddler 100%
  • 2 Vibrance
  • 2 Stormscale Scion
Sorceries (6)
  • 1 Devastating Onslaught 100%
  • 4 Stock Up
  • 1 Ill-Timed Explosion
Instants (10)
  • 2 Burst Lightning
  • 1 Spell Snare
  • 2 Abrade 50%
  • 3 Dispelling Exhale
  • 2 Sear
Planeswalkers (2)
  • 2 Ugin, Eye of the Storms
Artifacts (4)
  • 4 Firdoch Core
Lands (23)
  • 3 Breeding Pool 100%
  • 2 Forest 100%
  • 2 Hedge Maze
  • 2 Island 100%
  • 2 Mountain
  • 1 Riverpyre Verge 50%
  • 3 Steam Vents
  • 3 Stomping Ground 100%
  • 2 Thornspire Verge 50%
  • 3 Willowrush Verge 100%

Sideboard (15)

  • 1 Annul
  • 3 Fire Magic 100%
  • 2 Ghost Vacuum 100%
  • 2 Soul-Guide Lantern 50%
  • 2 Spectral Denial
  • 1 Spell Snare
  • 1 Disdainful Stroke 100%
  • 1 Negate 100%
  • 1 Wan Shi Tong, Librarian
  • 1 Vivien Reid
Outcaster Trailblazer
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.
Show decklist for BlasphemousAct
5–0 BlasphemousAct Standard League · 2026-08-11 · 5-0-0

Maindeck (60)

Creatures (23)
  • 4 Llanowar Elves 100%
  • 4 Spider Manifestation 50%
  • 1 Formidable Speaker 50%
  • 4 Outcaster Trailblazer 100%
  • 4 Temur Battlecrier 100%
  • 1 Lavaleaper 50%
  • 3 Quantum Riddler 100%
  • 2 Marang River Regent // Coil and Catch // Marang River Regent 50%
Sorceries (10)
  • 4 Devastating Onslaught 100%
  • 2 Hex Magic 50%
  • 4 Michelangelo's Technique 100%
Instants (2)
  • 2 Spell Pierce 100%
Artifacts (3)
  • 3 Interdimensional Web Watch 100%
Lands (22)
  • 2 Botanical Sanctum 100%
  • 4 Breeding Pool 100%
  • 2 Forest 100%
  • 1 Island 100%
  • 2 Multiversal Passage 100%
  • 1 Riverpyre Verge 50%
  • 4 Starting Town 100%
  • 4 Stomping Ground 100%
  • 1 Stormcarved Coast 50%
  • 1 Willowrush Verge 100%

Sideboard (15)

  • 2 Ghost Vacuum 100%
  • 1 Soul-Guide Lantern 50%
  • 1 Spell Pierce 50%
  • 1 Three Steps Ahead
  • 2 Abrade 50%
  • 2 Heritage Reclamation
  • 1 Negate 100%
  • 1 Return the Favor
  • 1 Spider-Sense
  • 2 Ill-Timed Explosion
  • 1 Marang River Regent // Coil and Catch // Marang River Regent
Llanowar Elves
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.

Who plays it top MTGO pilots in this window. Paper lists count in the numbers above, not here

No pilots in this window.

Method

A slot is one card in the average list. For each card, we count the lists that play at least one copy, then at least two, then at least three. We add those shares. Add every card and the boards total 60 and 15.

The settled bound is chosen at 80% of published lists. Settled slots are grey. Other slots are violet. Cards in fewer than 10% of lists still count in the argued-over total, but their rows are not shown.

The band bounds are chosen. Locked starts at 60 settled slots out of 75. Consolidated starts at 50. Debated starts at 40. Open is below 40. A locked deck is not a better deck.

Share is share of published decklists, not of the field. Each list counts once, paper or MTGO. No platform and no event is weighted. An Arena event we add by hand counts here too.

The two platforms publish different lists. A paper event on Melee publishes almost every player's list. An MTGO Challenge publishes 32 lists, whatever its size, and those lists lean to the top of the standings. So paper and MTGO together mix almost the whole paper field with MTGO's top finishers. One big paper event can be a large part of a window. Pick MTGO or Paper to see one platform alone.

Leagues publish 5–0 decklists and no match data. Deck counts and shares count them, because a registered list is a registered list. Win rates cannot, because a League has no matches. So counts and shares cover all published decklists, and win rates cover events with match data only.

Preliminaries contribute nothing. They publish match records but no decklists, so their matches have no archetype to attach to.

Win rates count only matches where both players published a decklist. With both sides counted, every win has a matching loss, so the pool always balances at exactly 50% wins.

On paper, almost every match has both lists, so a paper win rate measures a deck against the whole field. On MTGO, the published lists are the top finishers, so an MTGO win rate measures a deck among the top finishers. Paper and MTGO together mix the two.