Unholy Annex // Ritual Chamber representative art for Golgari Annex

Art: Matteo Bassini © Wizards of the Coast

← Standard metagame

Golgari Annex

1 deck from 1 event · 26 Sep – 25 Oct 2026

Counting lists over the last
1Decks0.1% of published lists▾ 1.2 pp vs. the 30 days before
40.0%Win rate 11.8–76.9% · 2–3–0 · 5-match sample▾ 7.5 pp vs. the 30 days before
75 of 75 LockedSlots settled31 cards, each in 80% of lists or more
0 slotsStill argued overspread over 0 cards, in both boards

Maindeck 60 slots

4 copies in every list 4 copies in 1 list out of 4 1 copy in every list always 1 copy, sometimes 2 Grey means 80% of lists or more. Violet means fewer.

Settled core

21 cards · 60 slots
Bitter Triumph 100% Bitter Triumph1st 100%
Blazemire Verge 100% Blazemire Verge1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Bleachbone Verge 100% Bleachbone Verge1st 100% · 2nd 100% · 3rd 100%
Deadly Cover-Up 100% Deadly Cover-Up1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Deathcap Glade 100% Deathcap Glade1st 100% · 2nd 100%
Deceit 100% Deceit1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Duress 100% Duress1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Firdoch Core 100% Firdoch Core1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Great Hall of the Biblioplex 100% Great Hall of the Biblioplex1st 100% · 2nd 100% · 3rd 100%
Maelstrom Pulse 100% Maelstrom Pulse1st 100%
Overgrown Tomb 100% Overgrown Tomb1st 100% · 2nd 100%
Professor Dellian Fel 100% Professor Dellian Fel1st 100% · 2nd 100%
Requiting Hex 100% Requiting Hex1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Restless Cottage 100% Restless Cottage1st 100% · 2nd 100%
Restless Reef 100% Restless Reef1st 100% · 2nd 100%
Shoot the Sheriff 100% Shoot the Sheriff1st 100% · 2nd 100%
Super-Skrull 100% Super-Skrull1st 100%
Swamp 100% Swamp1st 100% · 2nd 100% · 3rd 100% · 4th 100% · 5th 100%
Together as One 100% Together as One1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Unholy Annex // Ritual Chamber 100% Unholy Annex // Ritual Chamber1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Watery Grave 100% Watery Grave1st 100% · 2nd 100%

Still argued over

0 cards · 0 slots

Point to a card to read its copies. Each percentage is the share of lists that play at least that many.

Sideboard 15 slots

Settled core

10 cards · 15 slots
Ancient Vendetta 100% Ancient Vendetta1st 100%
Day of Black Sun 100% Day of Black Sun1st 100% · 2nd 100%
Ghost Vacuum 100% Ghost Vacuum1st 100%
Inside Information 100% Inside Information1st 100% · 2nd 100%
Intimidation Tactics 100% Intimidation Tactics1st 100% · 2nd 100%
Outrageous Robbery 100% Outrageous Robbery1st 100%
Qarsi Revenant 100% Qarsi Revenant1st 100% · 2nd 100%
Stab 100% Stab1st 100%
Strategic Betrayal 100% Strategic Betrayal1st 100% · 2nd 100%
The End 100% The End1st 100%

Still argued over

0 cards · 0 slots

Point to a card to read its copies. Each percentage is the share of lists that play at least that many.

The lists people registered 1 published list in this window. It is open below. The lists can reach past this window. The numbers above count only this window.

Every list

newest first
Show decklist for Vequinox
#17 Vequinox Standard Challenge 32 · 2026-10-02 · 3-3-0 Representative

Maindeck (60)

Creatures (5)
  • 1 Super-Skrull 100%
  • 4 Deceit 100%
Sorceries (13)
  • 4 Duress 100%
  • 1 Maelstrom Pulse 100%
  • 4 Deadly Cover-Up 100%
  • 4 Together as One 100%
Instants (7)
  • 4 Requiting Hex 100%
  • 1 Bitter Triumph 100%
  • 2 Shoot the Sheriff 100%
Planeswalkers (2)
  • 2 Professor Dellian Fel 100%
Artifacts (4)
  • 4 Firdoch Core 100%
Enchantments (4)
  • 4 Unholy Annex // Ritual Chamber 100%
Lands (25)
  • 4 Blazemire Verge 100%
  • 3 Bleachbone Verge 100%
  • 2 Deathcap Glade 100%
  • 3 Great Hall of the Biblioplex 100%
  • 2 Overgrown Tomb 100%
  • 2 Restless Cottage 100%
  • 2 Restless Reef 100%
  • 5 Swamp 100%
  • 2 Watery Grave 100%

Sideboard (15)

  • 1 Ghost Vacuum 100%
  • 2 Intimidation Tactics 100%
  • 1 Stab 100%
  • 2 Day of Black Sun 100%
  • 2 Inside Information 100%
  • 1 Outrageous Robbery 100%
  • 2 Strategic Betrayal 100%
  • 2 Qarsi Revenant 100%
  • 1 Ancient Vendetta 100%
  • 1 The End 100%
Super-Skrull
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.

Who plays it top MTGO pilots in this window. Paper lists count in the numbers above, not here

Method

A slot is one card in the average list. For each card, we count the lists that play at least one copy, then at least two, then at least three. We add those shares. Add every card and the boards total 60 and 15.

The settled bound is chosen at 80% of published lists. Settled slots are grey. Other slots are violet. Cards in fewer than 10% of lists still count in the argued-over total, but their rows are not shown.

The band bounds are chosen. Locked starts at 60 settled slots out of 75. Consolidated starts at 50. Debated starts at 40. Open is below 40. A locked deck is not a better deck.

Share is share of published decklists, not of the field. Each list counts once, paper or MTGO. No platform and no event is weighted. An Arena event we add by hand counts here too.

The two platforms publish different lists. A paper event on Melee publishes almost every player's list. An MTGO Challenge publishes 32 lists, whatever its size, and those lists lean to the top of the standings. So paper and MTGO together mix almost the whole paper field with MTGO's top finishers. One big paper event can be a large part of a window. Pick MTGO or Paper to see one platform alone.

Leagues publish 5–0 decklists and no match data. Deck counts and shares count them, because a registered list is a registered list. Win rates cannot, because a League has no matches. So counts and shares cover all published decklists, and win rates cover events with match data only.

Preliminaries contribute nothing. They publish match records but no decklists, so their matches have no archetype to attach to.

Win rates count only matches where both players published a decklist. With both sides counted, every win has a matching loss, so the pool always balances at exactly 50% wins.

On paper, almost every match has both lists, so a paper win rate measures a deck against the whole field. On MTGO, the published lists are the top finishers, so an MTGO win rate measures a deck among the top finishers. Paper and MTGO together mix the two.