Impulse representative art for Bant

Art: Bryan Talbot © Wizards of the Coast

← Premodern metagame

Bant

12 decks from 7 events · 12 Aug – 8 Sep 2026

12Decks4.2% of published lists▴ 2.8 pp vs. the 30 days before
58.7%Win rate 47.4–69.1% · 44–31–0 · 75-match sample▴ 9.9 pp vs. the 30 days before
58.7 of 75 ConsolidatedSlots settled14 cards, each in 80% of lists or more
16.3 slotsStill argued overspread over 32 cards, in both boards

Maindeck 60 slots

4 copies in every list 4 copies in 1 list out of 4 1 copy in every list always 1 copy, sometimes 2 Grey means 80% of lists or more. Violet means fewer.

Settled core

11 cards · 50.6 slots
Black Vise 100% Black Vise1st 100% · 2nd 100% · 3rd 100%
Chain of Vapor 100% Chain of Vapor1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Counterspell 100% Counterspell1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Forsaken City 100% Forsaken City1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Gush 100% Gush1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Impulse 100% Impulse1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Island 100% Island1st 100% · 2nd 100% · 3rd 100% · 4th 100% · 5th 100% · 6th 100% · 7th 100% · 8th 100% · 9th 100% · 10th 100% · 11th 100% · 12th 100% · 13th 100% · 14th 100% · 15th 100% · 16th 100% · 17th 83% · 18th 83% · 19th 42% · 20th 33%
Stasis 100% Stasis1st 100% · 2nd 100% · 3rd 100% · 4th 100%
Thwart 100% Thwart1st 100% · 2nd 100% · 3rd 58% · 4th 17%
Flash of Insight 92% Flash of Insight1st 92% · 2nd 8%
Foil 83% Foil1st 83% · 2nd 42% · 3rd 17%

Still argued over

15 cards · 9.4 slots
Daze 75% Daze1st 75% · 2nd 58% · 3rd 58% · 4th 42%
Mana Short 58% Mana Short1st 58%
Portent 58% Portent1st 58% · 2nd 58% · 3rd 58% · 4th 42%
Root Maze 58% Root Maze1st 58% · 2nd 42%
Powder Keg 33% Powder Keg1st 33% · 2nd 33% · 3rd 8%
Brain Freeze 25% Brain Freeze1st 25%
Upheaval 25% Upheaval1st 25%
Boomerang 17% Boomerang1st 17%
Fire // Ice 17% Fire // Ice1st 17% · 2nd 17% · 3rd 17%
Shivan Reef 17% Shivan Reef1st 17% · 2nd 17%

5 cards are in fewer than 10% of lists. Their rows are not shown. Their 1.1 slots still count in the total above.

Point to a card to read its copies. Each percentage is the share of lists that play at least that many.

Sideboard 15 slots

Settled core

3 cards · 8.1 slots
Chill 100% Chill1st 100% · 2nd 100% · 3rd 100% · 4th 25%
Hydroblast 100% Hydroblast1st 100% · 2nd 100% · 3rd 58% · 4th 17%
Annul 92% Annul1st 92% · 2nd 50% · 3rd 50% · 4th 17%

Still argued over

17 cards · 6.9 slots
Cursed Totem 50% Cursed Totem1st 50% · 2nd 50% · 3rd 8%
Blue Elemental Blast 42% Blue Elemental Blast1st 42%
Boomerang 42% Boomerang1st 42%
Drain Power 42% Drain Power1st 42%
Gaea's Blessing 42% Gaea's Blessing1st 42% · 2nd 42% · 3rd 25%
Kismet 42% Kismet1st 42%
Morphling 42% Morphling1st 42%
Prohibit 33% Prohibit1st 33%
Wash Out 33% Wash Out1st 33%
Brain Freeze 25% Brain Freeze1st 25%
Essence Flare 25% Essence Flare1st 25% · 2nd 25% · 3rd 8%
Upheaval 25% Upheaval1st 25%
Overload 17% Overload1st 17% · 2nd 17% · 3rd 8%
Powder Keg 17% Powder Keg1st 17%

3 cards are in fewer than 10% of lists. Their rows are not shown. Their 0.3 slots still count in the total above.

Point to a card to read its copies. Each percentage is the share of lists that play at least that many.

The lists people registered 12 published lists in this window. Pick one. The lists can reach past this window. The numbers above count only this window.

Every list

newest first
Show decklist for Drach-ma
#2 Drach-ma Premodern Challenge 32 · 2026-09-03 · 7-2-0 Representative

Maindeck (60)

Sorceries (4)
  • 4 Portent 58%
Instants (25)
  • 4 Chain of Vapor 100%
  • 4 Counterspell 100%
  • 4 Daze 75%
  • 1 Flash of Insight 92%
  • 4 Impulse 100%
  • 1 Mana Short 58%
  • 1 Foil 83%
  • 2 Thwart 100%
  • 4 Gush 100%
Artifacts (3)
  • 3 Black Vise 100%
Enchantments (6)
  • 2 Root Maze 58%
  • 4 Stasis 100%
Lands (22)
  • 4 Forsaken City 100%
  • 18 Island 100%

Sideboard (15)

  • 1 Annul 92%
  • 1 Blue Elemental Blast 42%
  • 2 Hydroblast 100%
  • 1 Boomerang 42%
  • 3 Chill 100%
  • 2 Cursed Totem 50%
  • 1 Drain Power 42%
  • 1 Prohibit 33%
  • 1 Kismet 42%
  • 1 Wash Out 33%
  • 1 Morphling 42%
Portent
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.
Show decklist for Drach-ma
#11 Drach-ma Premodern Challenge 32 · 2026-09-08 · 4-2-0

Maindeck (60)

Sorceries (4)
  • 4 Portent 58%
Instants (25)
  • 4 Chain of Vapor 100%
  • 4 Counterspell 100%
  • 4 Daze 75%
  • 1 Flash of Insight 92%
  • 4 Impulse 100%
  • 1 Mana Short 58%
  • 1 Foil 83%
  • 2 Thwart 100%
  • 4 Gush 100%
Artifacts (3)
  • 3 Black Vise 100%
Enchantments (6)
  • 2 Root Maze 58%
  • 4 Stasis 100%
Lands (22)
  • 4 Forsaken City 100%
  • 18 Island 100%

Sideboard (15)

  • 1 Annul 92%
  • 1 Blue Elemental Blast 42%
  • 1 Feldon's Cane 8%
  • 2 Hydroblast 100%
  • 1 Boomerang 42%
  • 3 Chill 100%
  • 2 Cursed Totem 50%
  • 1 Drain Power 42%
  • 1 Kismet 42%
  • 1 Wash Out 33%
  • 1 Morphling 42%
Portent
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.
Show decklist for SOANGRY
#28 SOANGRY Premodern Challenge 32 · 2026-09-03 · 2-4-0

Maindeck (60)

Sorceries (1)
  • 1 Upheaval 25%
Instants (26)
  • 4 Chain of Vapor 100%
  • 1 Boomerang 17%
  • 1 Brain Freeze 25%
  • 4 Counterspell 100%
  • 1 Daze 75%
  • 1 Flash of Insight 92%
  • 4 Impulse 100%
  • 2 Foil 83%
  • 4 Thwart 100%
  • 4 Gush 100%
Artifacts (5)
  • 3 Black Vise 100%
  • 2 Powder Keg 33%
Enchantments (4)
  • 4 Stasis 100%
Lands (24)
  • 4 Forsaken City 100%
  • 20 Island 100%

Sideboard (15)

  • 3 Annul 92%
  • 2 Essence Flare 25%
  • 3 Hydroblast 100%
  • 1 Brain Freeze 25%
  • 4 Chill 100%
  • 1 Powder Keg 17%
  • 1 Upheaval 25%
Upheaval
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.
Show decklist for Drach-ma
#8 Drach-ma Premodern Challenge 32 · 2026-09-01 · 4-3-0

Maindeck (60)

Sorceries (4)
  • 4 Portent 58%
Instants (25)
  • 4 Chain of Vapor 100%
  • 4 Counterspell 100%
  • 4 Daze 75%
  • 1 Flash of Insight 92%
  • 4 Impulse 100%
  • 1 Mana Short 58%
  • 1 Foil 83%
  • 2 Thwart 100%
  • 4 Gush 100%
Artifacts (3)
  • 3 Black Vise 100%
Enchantments (6)
  • 2 Root Maze 58%
  • 4 Stasis 100%
Lands (22)
  • 4 Forsaken City 100%
  • 18 Island 100%

Sideboard (15)

  • 1 Annul 92%
  • 1 Blue Elemental Blast 42%
  • 2 Hydroblast 100%
  • 1 Boomerang 42%
  • 3 Chill 100%
  • 2 Cursed Totem 50%
  • 1 Drain Power 42%
  • 1 Prohibit 33%
  • 1 Kismet 42%
  • 1 Wash Out 33%
  • 1 Morphling 42%
Portent
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.
Show decklist for SOANGRY
#12 SOANGRY Premodern Challenge 32 · 2026-09-01 · 4-2-0

Maindeck (60)

Sorceries (1)
  • 1 Upheaval 25%
Instants (25)
  • 4 Chain of Vapor 100%
  • 1 Brain Freeze 25%
  • 4 Counterspell 100%
  • 1 Daze 75%
  • 1 Flash of Insight 92%
  • 4 Impulse 100%
  • 2 Foil 83%
  • 4 Thwart 100%
  • 4 Gush 100%
Artifacts (6)
  • 3 Black Vise 100%
  • 2 Powder Keg 33%
  • 1 Tsabo's Web 8%
Enchantments (4)
  • 4 Stasis 100%
Lands (24)
  • 4 Forsaken City 100%
  • 20 Island 100%

Sideboard (15)

  • 3 Annul 92%
  • 2 Essence Flare 25%
  • 3 Hydroblast 100%
  • 3 Chill 100%
  • 3 Gaea's Blessing 42%
  • 1 Powder Keg 17%
Upheaval
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.
Show decklist for Drach-ma
#3 Drach-ma Premodern Challenge 32 · 2026-08-27 · 6-2-0

Maindeck (60)

Sorceries (4)
  • 4 Portent 58%
Instants (25)
  • 4 Chain of Vapor 100%
  • 4 Counterspell 100%
  • 4 Daze 75%
  • 1 Flash of Insight 92%
  • 4 Impulse 100%
  • 1 Mana Short 58%
  • 1 Foil 83%
  • 2 Thwart 100%
  • 4 Gush 100%
Artifacts (3)
  • 3 Black Vise 100%
Enchantments (6)
  • 2 Root Maze 58%
  • 4 Stasis 100%
Lands (22)
  • 4 Forsaken City 100%
  • 18 Island 100%

Sideboard (15)

  • 1 Annul 92%
  • 1 Blue Elemental Blast 42%
  • 2 Hydroblast 100%
  • 1 Boomerang 42%
  • 3 Chill 100%
  • 2 Cursed Totem 50%
  • 1 Drain Power 42%
  • 1 Prohibit 33%
  • 1 Kismet 42%
  • 1 Wash Out 33%
  • 1 Morphling 42%
Portent
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.
Show decklist for SOANGRY
#27 SOANGRY Premodern Challenge 32 · 2026-08-27 · 2-4-0

Maindeck (60)

Sorceries (1)
  • 1 Upheaval 25%
Instants (27)
  • 4 Chain of Vapor 100%
  • 2 Force Spike 8%
  • 3 Opt 8%
  • 4 Counterspell 100%
  • 1 Flash of Insight 92%
  • 4 Impulse 100%
  • 2 Foil 83%
  • 3 Thwart 100%
  • 4 Gush 100%
Artifacts (5)
  • 3 Black Vise 100%
  • 2 Powder Keg 33%
Enchantments (4)
  • 4 Stasis 100%
Lands (23)
  • 4 Forsaken City 100%
  • 19 Island 100%

Sideboard (15)

  • 3 Annul 92%
  • 3 Essence Flare 25%
  • 3 Hydroblast 100%
  • 3 Chill 100%
  • 3 Gaea's Blessing 42%
Upheaval
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.
Show decklist for GuiBonella
#13 GuiBonella Premodern Challenge 32 · 2026-08-18 · 4-2-0

Maindeck (60)

Sorceries (3)
  • 3 Portent 58%
Instants (27)
  • 4 Chain of Vapor 100%
  • 4 Counterspell 100%
  • 3 Daze 75%
  • 1 Flash of Insight 92%
  • 4 Impulse 100%
  • 1 Mana Short 58%
  • 3 Fire // Ice 17%
  • 3 Thwart 100%
  • 4 Gush 100%
Artifacts (3)
  • 3 Black Vise 100%
Enchantments (5)
  • 1 Root Maze 58%
  • 4 Stasis 100%
Lands (22)
  • 4 Forsaken City 100%
  • 16 Island 100%
  • 2 Shivan Reef 17%

Sideboard (15)

  • 4 Annul 92%
  • 3 Hydroblast 100%
  • 2 Overload 17%
  • 1 Brain Freeze 25%
  • 3 Chill 100%
  • 2 Gaea's Blessing 42%
Portent
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.
Show decklist for SOANGRY
#3 SOANGRY Premodern Challenge 32 · 2026-08-18 · 6-2-0

Maindeck (60)

Instants (26)
  • 4 Chain of Vapor 100%
  • 4 Accumulated Knowledge 8%
  • 4 Counterspell 100%
  • 4 Impulse 100%
  • 3 Foil 83%
  • 3 Thwart 100%
  • 4 Gush 100%
Artifacts (6)
  • 3 Black Vise 100%
  • 3 Powder Keg 33%
Enchantments (4)
  • 4 Stasis 100%
Lands (24)
  • 4 Forsaken City 100%
  • 20 Island 100%

Sideboard (15)

  • 3 Annul 92%
  • 4 Hydroblast 100%
  • 4 Chill 100%
  • 3 Gaea's Blessing 42%
  • 1 Upheaval 25%
Chain of Vapor
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.
Show decklist for Drach-ma
#10 Drach-ma Premodern Challenge 32 · 2026-08-15 · 4-2-0

Maindeck (60)

Sorceries (4)
  • 4 Portent 58%
Instants (25)
  • 4 Chain of Vapor 100%
  • 4 Counterspell 100%
  • 4 Daze 75%
  • 1 Flash of Insight 92%
  • 4 Impulse 100%
  • 1 Mana Short 58%
  • 1 Foil 83%
  • 2 Thwart 100%
  • 4 Gush 100%
Artifacts (3)
  • 3 Black Vise 100%
Enchantments (6)
  • 2 Root Maze 58%
  • 4 Stasis 100%
Lands (22)
  • 4 Forsaken City 100%
  • 18 Island 100%

Sideboard (15)

  • 1 Annul 92%
  • 1 Blue Elemental Blast 42%
  • 1 Disrupt 8%
  • 2 Hydroblast 100%
  • 1 Boomerang 42%
  • 3 Chill 100%
  • 2 Cursed Totem 50%
  • 1 Drain Power 42%
  • 1 Prohibit 33%
  • 1 Kismet 42%
  • 1 Morphling 42%
Portent
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.
Show decklist for GuiBonella
#2 GuiBonella Premodern Challenge 32 · 2026-08-13 · 7-2-0

Maindeck (60)

Sorceries (3)
  • 3 Portent 58%
Instants (27)
  • 4 Chain of Vapor 100%
  • 4 Counterspell 100%
  • 3 Daze 75%
  • 1 Flash of Insight 92%
  • 4 Impulse 100%
  • 1 Mana Short 58%
  • 3 Fire // Ice 17%
  • 3 Thwart 100%
  • 4 Gush 100%
Artifacts (3)
  • 3 Black Vise 100%
Enchantments (5)
  • 1 Root Maze 58%
  • 4 Stasis 100%
Lands (22)
  • 4 Forsaken City 100%
  • 16 Island 100%
  • 2 Shivan Reef 17%

Sideboard (15)

  • 4 Annul 92%
  • 3 Hydroblast 100%
  • 3 Overload 17%
  • 3 Chill 100%
  • 2 Gaea's Blessing 42%
Portent
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.
Show decklist for SOANGRY
#28 SOANGRY Premodern Challenge 32 · 2026-08-13 · 2-4-0

Maindeck (60)

Instants (29)
  • 3 Annul 8%
  • 4 Chain of Vapor 100%
  • 1 Boomerang 17%
  • 1 Brain Freeze 25%
  • 4 Counterspell 100%
  • 2 Flash of Insight 92%
  • 4 Impulse 100%
  • 3 Foil 83%
  • 3 Thwart 100%
  • 4 Gush 100%
Artifacts (3)
  • 3 Black Vise 100%
Enchantments (4)
  • 4 Stasis 100%
Lands (24)
  • 4 Forsaken City 100%
  • 20 Island 100%

Sideboard (15)

  • 4 Hydroblast 100%
  • 1 Brain Freeze 25%
  • 4 Chill 100%
  • 3 Cursed Totem 50%
  • 2 Legacy's Allure 8%
  • 1 Upheaval 25%
Annul
Point to a card to read its copies. Bright names are in 80% of lists or more. Dim names are still argued over.

Who plays it top pilots in this window

Method

A slot is one card in the average list. For each card, we count the lists that play at least one copy, then at least two, then at least three. We add those shares. Add every card and the boards total 60 and 15.

The settled bound is chosen at 80% of published lists. Settled slots are grey. Other slots are violet. Cards in fewer than 10% of lists still count in the argued-over total, but their rows are not shown.

The band bounds are chosen. Locked starts at 60 settled slots out of 75. Consolidated starts at 50. Debated starts at 40. Open is below 40. A locked deck is not a better deck.

Share is share of published decklists, not of the field. MTGO publishes exactly 32 decklists per Challenge, whatever the field size. A 448-player event gives the same 32 lists as a 32-player one. Those 32 lists lean heavily toward the top of the standings.

Leagues publish 5–0 decklists and no match data. They count in the deck total, in the share, in the card slots, and in the pilots, because a registered list is a registered list. They stay out of the win rate, because there is no match to count. So deck counts and shares cover all published decklists, and win rates cover paired events only.

Preliminaries contribute nothing. They publish match records but no decklists, so their matches have no archetype to attach to.

Win rates count only matches where both players published a decklist. The published 32 are the top finishers. Counting their matches against players who did not publish a list would push every archetype's rate up. With both sides counted, every win has a matching loss. So the pool always balances at exactly 50% wins.